【Houdini】视觉特效案例全面教程Udemy - VFX Complete Houdini Bootcamp

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2020-01-29 20:22:20
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https://www.udemy.com/course/houdini-create-full-cg-chocolate-commercial-in-houdini/ 【Houdini】视觉特效案例全面教程Udemy - VFX Complete Houdini Bootcamp
CG教程集合可以看我的收藏夹 - 个人博客 https://blog.l0v0.com
视频选集
(87/123)
1. Introduction_1. promo video
02:25
1. Introduction_2. download houdini for free
00:37
1. Introduction_3. navigating in the viewport
02:48
1. Introduction_4. using the transform tools
02:07
1. Introduction_5. network editor
03:27
1. Introduction_6. creating objects in the network editor
07:32
1. Introduction_7. merge and connect and disconnect nodes
05:09
1. Introduction_8. link channels
06:14
1. Introduction_9. creating procedural cup
13:41
1. Introduction_10. homework
08:46
2. Houdini Core (Groups)_1. creating groups by selection
04:37
2. Houdini Core (Groups)_2. delete the group using the delete node
02:28
2. Houdini Core (Groups)_3. grouping by boundary box
04:30
2. Houdini Core (Groups)_4. group by range
06:21
2. Houdini Core (Groups)_5. loading custom 3d model
10:24
3. Houdini Core(Attributes)_1. attributes
04:37
3. Houdini Core(Attributes)_2. transferring attributes
03:34
3. Houdini Core(Attributes)_3. creating custom attribute
03:09
4. Introduction to lighting_1. preparing the scene for lighting.
04:30
4. Introduction to lighting_2. point spot and area lights.
07:53
4. Introduction to lighting_3. geometry light.
02:48
5. Introduction to Pyro FX_1. introduction to the section (pyro solver)
00:43
5. Introduction to Pyro FX_2. understanding the voxels
02:37
5. Introduction to Pyro FX_3. creating smoke emiter
05:29
5. Introduction to Pyro FX_4. creating a flipbook
05:00
5. Introduction to Pyro FX_5. understanding the smoke emitter
04:06
5. Introduction to Pyro FX_6. understanding the pyro sim
09:09
5. Introduction to Pyro FX_7. homework
05:33
5. Introduction to Pyro FX_8. homework answer
17:57
5. Introduction to Pyro FX_9. 08_prepare and import the 3d wheel into the scene
02:52
5. Introduction to Pyro FX_10. start creating the fire
05:23
5. Introduction to Pyro FX_11. finishing and caching the fire on disk
11:55
5. Introduction to Pyro FX_12. final touches on the fire
17:23
5. Introduction to Pyro FX_13. candle effect
13:45
5. Introduction to Pyro FX_14. smoke trail
11:11
6. Particles_1. creating particle emitter
09:55
6. Particles_2. creating forces
04:24
6. Particles_3. emitting from surfaces manually
08:51
6. Particles_4. filling a text with particles
10:08
6. Particles_5. curve force
07:15
6. Particles_6. animated curves
13:04
7. Chocolate project_1. emitting fluid from an object
09:59
7. Chocolate project_2. fill a geometry with particles
04:19
7. Chocolate project_3. creating the project folder
01:31
7. Chocolate project_4. cache the particles
10:54
7. Chocolate project_5. using expressions to animate the emitter
05:12
7. Chocolate project_6. meshing the particles
15:22
7. Chocolate project_7. emitting from multiple emitters
07:11
7. Chocolate project_8. setting activation keys for emitters
09:10
7. Chocolate project_9. creating proxy for the collisions
03:06
7. Chocolate project_10. creating the cache for all emitters
08:08
7. Chocolate project_11. creating a mesh for every emitter
03:50
7. Chocolate project_12. improving the mesh
02:31
7. Chocolate project_13. optimizing the poly count and caching
06:43
7. Chocolate project_14. load the cache and creating flipbook
05:30
7. Chocolate project_15. what if you dont have the alembic files
03:43
7. Chocolate project_16. important talk
01:17
7. Chocolate project_17. loading the final result of the mesh
03:21
7. Chocolate project_18. creating materials in houdini
02:35
7. Chocolate project_19. creating materials for the static layers
07:52
7. Chocolate project_20. creating the ground and the camera
04:42
7. Chocolate project_21. creating the environment light
03:21
7. Chocolate project_22. shading the first layer
10:34
7. Chocolate project_23. shading the second layer
06:53
7. Chocolate project_24. shading the third layer
04:01
7. Chocolate project_25. shading the remaining static layers
02:31
8. Creating rain effect_1. rain effect introduction
00:14
8. Creating rain effect_2. rain effect part 1
05:05
8. Creating rain effect_3. rain effect part 2
06:15
8. Creating rain effect_4. rain effect part 3
05:48
9. Creating Sand and Snow Effect in Houdini_1. fill an object with sand
02:37
9. Creating Sand and Snow Effect in Houdini_2. creating the ground and cache the
07:32
9. Creating Sand and Snow Effect in Houdini_3. upres the sand
06:33
9. Creating Sand and Snow Effect in Houdini_4. creating the project folder
01:06
9. Creating Sand and Snow Effect in Houdini_5. importing the animation to houdin
03:30
9. Creating Sand and Snow Effect in Houdini_6. scale and clean the animation
03:29
9. Creating Sand and Snow Effect in Houdini_7. setup the collision to the animat
05:38
9. Creating Sand and Snow Effect in Houdini_8. creating the camera and the objec
05:45
9. Creating Sand and Snow Effect in Houdini_9. fill the geometry with sand
02:28
9. Creating Sand and Snow Effect in Houdini_10. creating high res sand
02:27
9. Creating Sand and Snow Effect in Houdini_11. creating the snow effect
05:07
9. Creating Sand and Snow Effect in Houdini_12. adding variation to the particle
02:22
9. Creating Sand and Snow Effect in Houdini_13. adding material to the particles
07:08
9. Creating Sand and Snow Effect in Houdini_14. final result of thirty million p
01:11
9. Creating Sand and Snow Effect in Houdini_15. the final result
05:55
9. Creating Sand and Snow Effect in Houdini_16. adding snow particles to the fin
02:19
9. Creating Sand and Snow Effect in Houdini_17. deform the geometry with grain s
02:36
10. Introduction to destruction in Houdini_1. breaking the geometry using the si
02:42
10. Introduction to destruction in Houdini_2. breaking the geometry manually
03:30
10. Introduction to destruction in Houdini_3. using the voroni fracture points t
06:14
10. Introduction to destruction in Houdini_4. converting the pieces to rigid bod
03:06
10. Introduction to destruction in Houdini_5. clusters
03:07
10. Introduction to destruction in Houdini_6. packed primitives
01:13
10. Introduction to destruction in Houdini_7. using boolean to break the geometr
05:57
10. Introduction to destruction in Houdini_8. debris
08:08
10. Introduction to destruction in Houdini_9. emitting smoke from particles
04:17
10. Introduction to destruction in Houdini_1. breaking the geometry using the si
02:42
10. Introduction to destruction in Houdini_2. breaking the geometry manually
03:30
10. Introduction to destruction in Houdini_3. using the voroni fracture points t
06:14
10. Introduction to destruction in Houdini_4. converting the pieces to rigid bod
03:06
10. Introduction to destruction in Houdini_5. clusters
03:07
10. Introduction to destruction in Houdini_6. packed primitives
01:13
10. Introduction to destruction in Houdini_7. using boolean to break the geometr
05:57
10. Introduction to destruction in Houdini_8. debris
08:08
10. Introduction to destruction in Houdini_9. emitting smoke from particles
04:17
11. Explosions_1. creating simple explosion part 1
10:42
11. Explosions_2. creating simple explosion part 2
05:55
11. Explosions_3. understanding the source volume
03:00
11. Explosions_4. timing your explosion
17:55
11. Explosions_5. gasoline explosion intro
00:27
11. Explosions_6. creating the explosion
05:59
11. Explosions_7. light,shade and render the explosion
07:10
11. Explosions_8. timing the explosion
09:24
11. Explosions_9. camera shake
02:15
11. Explosions_10. desert explosion intro
02:14
11. Explosions_11. desert explosion advanced
10:39
11. Explosions_12. final touches in nuke (advanced)
03:32
12. Small scale Ocean_1. small scale ocean
09:29
12. Small scale Ocean_2. small scale ocean part 2
11:27
13. Big scale Ocean_1. big scale ocean
09:55
14. Shark jumping from water_1. shark part 1
15:26
14. Shark jumping from water_2. shark part 2
10:49
14. Shark jumping from water_3. shark part 3
13:57
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