Maya建模高级教程

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2019-12-31 13:19:25
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001 Welcome
00:54
002 What you should know
00:43
003 Using the exercise files
01:06
004 References, references, references
04:51
005 Who or what is the project for_
03:44
006 Scale of objects
05:34
007 Modeling workflows
05:19
008 Types of geometry
06:24
009 Modeling tools - Polygons
13:00
010 Modeling tools - NURBS
01:57
011 Geometry conversion
12:29
012 Deformers
07:29
013 Challenge - Complex shapes with deformers
00:57
014 Solution - Complex shapes with deformers
04:16
015 Walls and floor
11:02
016 Vase blocking
06:49
017 Vase detailing
07:06
018 Books blocking
06:50
019 Books detailing
10:44
020 Bookshelf blocking
11:29
021 Add bookshelf trim
08:31
022 Bookshelf detailing
11:26
023 Challenge - Picture frames
01:15
024 Solution - Picture frames
09:29
025 Model the top
12:24
026 Model the middle base
05:16
027 Model the floor base
09:35
028 Leg blocking
12:36
029 Leg detail
10:17
030 Challenge - Side table medallion
00:31
031 Solution - Side table medallion
01:44
032 Blocking chair shapes in Maya
08:00
033 Retopology for shaping in Mudbox
08:00
034 Retopology in Mudbox for Maya
07:18
035 Fix retopology
15:45
036 Normal map creation in Mudbox and Maya
11:49
037 Chair details
10:22
038 Clean up all model files
07:13
039 File management and import
04:31
040 Set dressing
09:53
041 Final camera's render settings for show
08:59
042 Next steps
01:21
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