MAYA2017 创建飞行堡垒 从建模到渲染

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2019-12-29 19:00:50
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视频选集
(37/85)
01 - Course Overview - Course Overview
01:42
02 - Getting Started with Maya - Navigating the Viewport
05:34
03 - Getting Started with Maya - Using the Maya Interface
08:37
04 - Getting Started with Maya - Creating a Maya Project
04:29
05 - Getting Started with Maya - Saving Scene Files from Maya
06:53
06 - Getting Started with Maya - Viewport Shading and Selection Modes
05:33
07 - Getting Started with Maya - Transforming Objects in Maya
05:15
08 - Getting Started with Maya - Using Component Mode
08:46
09 - Getting Started with Maya - Accessing Scene Objects
06:26
10 - Getting Started with Maya - Grouping and Parenting in Maya
05:05
11 - Getting Started with Maya - Using the Hotbox
03:20
12 - Basic Modeling with Maya - Adding Reference Images
05:55
13 - Basic Modeling with Maya - Creating a Blank for the Body
08:01
14 - Basic Modeling with Maya - Adding Top Pieces
09:40
15 - Basic Modeling with Maya - Finishing the Top Pieces
05:07
16 - Basic Modeling with Maya - Creating the Windscreen
05:12
17 - Basic Modeling with Maya - Modeling the Front Bumper
08:07
18 - Basic Modeling with Maya - Detailing the Front Vent Section
07:39
19 - Basic Modeling with Maya - Adding the Vent Slats
06:34
20 - Detailing and Smoothing Workflows - Modeling the Back Vents
09:44
21 - Detailing and Smoothing Workflows - Building the Back Piece
05:04
22 - Detailing and Smoothing Workflows - Modeling an Engine
12:30
23 - Detailing and Smoothing Workflows - Adding the Front Control Panel
05:40
24 - Detailing and Smoothing Workflows - Adding Edges to the Body for Smoothing
08:25
25 - Detailing and Smoothing Workflows - Using Creasing Around the Windscreen
05:58
26 - Detailing and Smoothing Workflows - Building the Arm Front
09:17
27 - Detailing and Smoothing Workflows - Finishing the Arm Front
08:01
28 - Detailing and Smoothing Workflows - Building the Arm Connector
09:12
29 - Detailing and Smoothing Workflows - Adding the Arm Back
08:54
30 - Finishing and Preparing Models - Modeling the Lower Connector
07:05
31 - Finishing and Preparing Models - Building the Lower Arm
09:17
32 - Finishing and Preparing Models - Smoothing the Lower Arm
05:53
33 - Finishing and Preparing Models - Adding Detail to the Lower Arm
09:54
34 - Finishing and Preparing Models - Finishing the Lower Arm
10:30
35 - Finishing and Preparing Models - Building the Claw
07:29
36 - Finishing and Preparing Models - Finishing the Claw
06:24
37 - Finishing and Preparing Models - Building the Claw Base
08:50
38 - Finishing and Preparing Models - Adding the Claw Arm
09:11
39 - Finishing and Preparing Models - Adding a Reference Texture
05:57
40 - Finishing and Preparing Models - Hierarchy and Model Preparation
13:27
41 - Materials and Textures - Applying and Manipulating Simple Materials
12:46
42 - Materials and Textures - Working with Shading Networks
15:23
43 - Materials and Textures - Using File Textures with Materials
12:02
44 - Materials and Textures - Creating UVs Using Planar Projections
13:34
45 - Materials and Textures - Creating UVs Using Cylindrical Projections
12:36
46 - Materials and Textures - Modifying UV Projections
14:24
47 - Materials and Textures - Applying Multiple Materials to an Object
06:37
48 - Materials and Textures - Understanding and Using 2D and 3D Procedural Textu
07:33
49 - Materials and Textures - Understanding Color Space and Linear Workflow
17:42
50 - Materials and Textures - Using Bump Maps
07:47
51 - Materials and Textures - Using Layered Textures
10:08
52 - Rigging for Animation - Adding Control Curves
08:39
53 - Rigging for Animation - Fixing Swimming Textures
03:59
54 - Rigging for Animation - Adding Custom Attributes
06:56
55 - Rigging for Animation - Creating Joints
03:44
56 - Rigging for Animation - Adding Spline IK
05:37
57 - Rigging for Animation - Connecting the Arm Control
05:28
58 - Rigging for Animation - Using Set Driven Keys
08:27
59 - Rigging for Animation - Setting Up the Claw Spin and Close
06:26
60 - Rigging for Animation - Parenting for Movement
04:54
61 - Animating with Maya - Assembling the Scene
04:10
62 - Animating with Maya - Setting Animation Preferences
03:14
63 - Animating with Maya - Starting Basic Animation
06:04
64 - Animating with Maya - Smoothing Animation with the Graph Editor
08:10
65 - Animating with Maya - Finishing the Flight Animation
08:23
66 - Animating with Maya - Animating the Claw Arm
09:07
67 - Animating with Maya - Finishing the Claw Arm Animation
05:29
68 - Animating with Maya - Setting Up the Sphere Pick Up
05:25
69 - Animating with Maya - Finalizing the Animation
05:07
70 - Dynamic Simulations with Maya - Adding a 3D Fluid Container
05:44
71 - Dynamic Simulations with Maya - Changing the Look of the Dust
03:53
72 - Dynamic Simulations with Maya - Placing and Adjusting the Emitter
08:35
73 - Dynamic Simulations with Maya - Adding the Second Dust Emitter
09:40
74 - Dynamic Simulations with Maya - Finalizing the Dust Look and Speed
04:08
75 - Lighting and Rendering - Understanding Various Light Types
10:30
76 - Lighting and Rendering - Controlling Light Color and Intensity
12:42
77 - Lighting and Rendering - Adjusting Light Decay and Specular Contribution
11:16
78 - Lighting and Rendering - Altering the Render Stats of Maya Objects
08:44
79 - Lighting and Rendering - Creating Lights to Match the Environment
10:20
80 - Lighting and Rendering - Adding a Physical Sky and Skydome Light
11:25
81 - Lighting and Rendering - Fine Tuning Materials for Rendering
10:51
82 - Lighting and Rendering - Color Managing Arnold Textures
08:49
83 - Lighting and Rendering - Preparing Dust Simulations for Rendering
06:42
84 - Lighting and Rendering - Configuring Sampling and Render Quality
16:07
85 - Lighting and Rendering - Configuring Output Settings and Rendering the Fina
13:07
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