Creating Simulations in MassFX and 3ds Max

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2019-12-25 12:07:46
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视频选集
(41/51)
01.Welcome
00:56
02.Working.with.exercise.files
00:48
03.Setting.up.the.3ds.Max.project.structure
01:44
01.Why.simulate.and.not.animate
03:38
02.A.look.at.gravity.and.drag
03:55
03.Understanding.volume.mass.and.density
03:46
04.What.are.Newtons.laws.of.motion
03:21
05.Finding.believable.frames.per.second.and.substeps
06:36
06.Understanding.the.difference.between.rigid.and.soft.bodies
03:29
07.More.about.rigid.body.types
03:33
08.How.collisions.are.calculated
04:36
09.Learning.the.difference.between.concave.and.convex.meshes
06:25
10.What.is.a.constraint.and.how.do.we.use.it
03:38
01.A.look.at.the.MassFX.and.the.3ds.Max.user.interfaces
05:53
02.Exploring.the.MassFX.workflow
05:14
03.Discovering.ground.collision.and.gravity
04:50
04.Adjusting.substeps.and.solver.iterations
03:44
05.Using.the.Multi-Editor.and.the.MassFX.Visualizer
04:43
01.Breaking.down.the.shot
04:53
02.Setting.up.the.launchers
04:01
03.Setting.up.the.drop.system
04:32
04.Prepping.the.cans
03:34
05.Refining.the.simulation.on.the.launchers
05:11
06.Refining.the.simulation.for.the.colliders
06:07
07.Baking.out.the.simulation.for.rendering
05:39
08.Reviewing.the.simulation.with.an.animation.sequence
05:04
09.Adding.an.animation.override
05:28
01.Adding.a.rigid.constraint.and.creating.breakability
08:04
02.Creating.a.moving.target.with.the.Slide.constraint
04:48
03.Creating.a.springy.targets.with.the.Hinge.constraint
06:01
04.Spinning.targets.using.the.Twist.constraint
04:59
05.Creating.crazy.targets.with.the.Ball.and.Socket.constraint
04:58
06.Constructing.a.MassFX.Ragdoll
04:48
01.Applying.the.mCloth.modifier.and.pinning.the.hammock
05:56
02.Setting.up.the.hammocks.physical.properties
05:41
03.Working.with.the.mCloth.interaction.objects
06:16
04.Attaching.the.hammock.to.animated.objects
04:06
05.Putting.a.rip.in.mCloth
06:30
06.Using.mCloth.to.create.a.rope.object
04:54
07.Creating.a.soft.body.object
03:52
01.Adding.forces.to.a.simulation
05:28
02.Putting.forces.to.a.simulation
05:34
03.Using.forces.with.mCloth
03:48
01.Walking.through.mParticles
04:39
02.Using.fracture.geometry
06:02
03.Creating.breakable.glue.Part.1
04:20
04.Creating.breakable.glue.Part.2
05:20
05.Creating.a.gloopy.fluid.Part.1
04:15
06.Creating.a.gloopy.fluid.Part.2
04:42
07.Adding.forces.to.mParticles
06:17
01.Whats.next
01:06
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