Blender 2.8 UV贴图基本原理

1.1万
4
2019-12-02 14:27:28
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1. Marking Seams and Unwrapping
05:47
2. Testing for Stretching
05:42
3. Seams and Applying Scale
06:23
4. Arranging UV Islands
06:18
5. Using the UV Map for Texturing
08:31
6. UV Mapping a Cylindrical Object
08:17
7. Adding the Soda Can Texture
11:03
8. Using Smart UV Project
07:01
9. Creating a Wood Texture in Krita
07:06
10. Creating and Applying a Normal Map
06:10
Conclusion
00:26
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