【巫师3】—— 为什么要在游戏里讲故事?

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虽然现在已经有许多注重故事的游戏,但对大多数玩家来说,最重要的仍然是游戏性。我从脑科学出发,比较游戏和电影里的故事,尝试回答这样一个问题:为什么要在游戏里讲故事? ------ 剧透警告。如果对剧透敏感,请自行跳过提到的作品(虽然都是已经发行几年或者十几年的作品)。 ------- 如果你认为这个视频有趣,有价值的话,还请多多支持和分享,会对我有很大帮助。谢谢。 微博:@haaneybadger 音乐 NieR Automata OST - 遺サレタ場所 斜光 NieR Automata OST - Weight of the World_the End of Yo The Witcher 3 OST - Banana Tiger Attic Stein - Super Mario Bros Remix RoeTaKa - NieR: Automata - Beautiful Rise Poetic-J - Lofi l over - chill LAKEY INSPIRED - Blue Boi LAKEY INSPIRED - Chill Day Bensound - Funny Song Kevin MacLeod - Groove Grove Kevin MacLeod - In Your Arms 参考文献 Kushner, D. (2004). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. Random House Trade Paperbacks. Truby, J. (2008). The Anatomy of Story: 22 Steps to Becoming a Master Storyteller. Farrar, Straus and Giroux. Domsch, S. (2013). Storyplaying: Agency and Narrative in Video Games. Walter de Gruyter. Oliver, M. B., & Raney, A. A. (2011). Entertainment as Pleasurable and Meaningful Identifying Hedonic and Eudaimonic Motivations for Entertainment Consumption. Journal of Communication, 61, 984–1004. Truby, J. (2013). Why 3 Act Will Kill Your Writing. Harmon, D. Story Structure 101: Super Basic Shit. Story vs. Gameplay - POLL. (@gamespot) Story Driven VS Gameplay Focused games. (@gamespot) Gameplay or story? What is more important? (@gamespot)
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