虽然现在已经有许多注重故事的游戏,但对大多数玩家来说,最重要的仍然是游戏性。我从脑科学出发,比较游戏和电影里的故事,尝试回答这样一个问题:为什么要在游戏里讲故事?
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剧透警告。如果对剧透敏感,请自行跳过提到的作品(虽然都是已经发行几年或者十几年的作品)。
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如果你认为这个视频有趣,有价值的话,还请多多支持和分享,会对我有很大帮助。谢谢。
微博:@haaneybadger
音乐
NieR Automata OST - 遺サレタ場所 斜光
NieR Automata OST - Weight of the World_the End of Yo
The Witcher 3 OST - Banana Tiger
Attic Stein - Super Mario Bros Remix
RoeTaKa - NieR: Automata - Beautiful Rise
Poetic-J - Lofi
l over - chill
LAKEY INSPIRED - Blue Boi
LAKEY INSPIRED - Chill Day
Bensound - Funny Song
Kevin MacLeod - Groove Grove
Kevin MacLeod - In Your Arms
参考文献
Kushner, D. (2004). Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture. Random House Trade Paperbacks.
Truby, J. (2008). The Anatomy of Story: 22 Steps to Becoming a Master Storyteller. Farrar, Straus and Giroux.
Domsch, S. (2013). Storyplaying: Agency and Narrative in Video Games. Walter de Gruyter.
Oliver, M. B., & Raney, A. A. (2011). Entertainment as Pleasurable and Meaningful Identifying Hedonic and Eudaimonic Motivations for Entertainment Consumption. Journal of Communication, 61, 984–1004.
Truby, J. (2013). Why 3 Act Will Kill Your Writing.
Harmon, D. Story Structure 101: Super Basic Shit.
Story vs. Gameplay - POLL. (@gamespot)
Story Driven VS Gameplay Focused games. (@gamespot)
Gameplay or story? What is more important? (@gamespot)