3dsmax + VRay室内设计渲染全面培训实例视频教程

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2019-10-12 09:50:49
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视频选集
(1/35)
001 Taking your render to the next level
01:12
002 Pre-render vs. post-render detailing
02:28
003 Stills vs. animation challenges
01:15
004 The importance of composition
04:13
005 Using the exercise files
02:54
006 Tell a story with your scene and composition
06:16
007 Important details to remember
08:51
008 Asymmetry and imperfections
07:35
009 Importance of beveling
04:38
010 Good topology
04:46
011 Make the scene lived-in
09:32
012 Asymmetry and imperfections
04:34
013 Add hints of life to the scene
04:46
014 Give the impression of more elements
02:54
015 Understanding the 3ds Max cloth engine
03:12
016 Creating a pillow using cloth tools
09:32
017 Sculpting details to add imperfections
07:34
018 Adding depth with displacement
04:27
019 Color palette
09:01
020 Proper color setting and color accuracy
04:59
021 Understanding maps
04:36
022 Use of complex shaders
06:16
023 Final notes on materials
01:53
024 Correct light temperatures
03:59
025 Using light to guide the eye
04:28
026 The importance of shadows
08:22
027 Render passes and elements
06:07
028 Post-production methods
04:00
029 Understanding the setup
05:02
030 Camera Raw filter
05:39
031 Adding light effects
04:30
032 Add grain and noise
05:41
033 Depth of field
05:11
034 Chromatic aberration
05:57
035 Next steps
07:26
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