Udemy - Unreal Engine 4 For Absolute Beginners

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2019-08-29 23:54:58
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Udemy
视频选集
(32/60)
1. Welcome to Unreal Engine 4
03:39
2. Installing Unreal Engine 4
01:56
3. Building your first Unreal Engine 4 game
26:04
1. Unreal Engine 4 editor overview
04:46
2. Unreal Engine 4 editor mode
06:15
3. Blocking out an area
07:04
4. Creating edges and stairs
07:14
5. Creating simple materials
04:46
6. Creating rounded walls
08:23
7. More editing tools and objects
04:34
8. Preparing to build a bridge
03:21
9. Creating a bridge with subtractions
07:15
10. How to extrude geometry
07:43
1. Creating simple materials
04:39
2. Setting textures to materials
07:16
3. Working with metallics
05:16
4. Tinting and multiply nodes
05:17
5. Material texture coordinates
05:37
6. Instance materials plastic
06:10
7. Instance materials emission
07:35
8. Creating a dynamic material with Blueprint
05:55
9. Shooting cubes to change color
08:18
1. Project creation & setup
07:06
3. Creating a 3rd person camera
07:35
4. Creating a GameMode
04:55
5. Setting up keyboard and controller inputs
08:50
6. Moving the player forward in Blueprint
08:17
7. Setting up camera rotation in Blueprint
05:44
8. Rotations, vectors, and moving characters
07:21
9. Creating smooth animations with BlendSpace
10:05
10. Connect player input to animations with AnimationBlueprint
18:11
11. Attaching weapons to a player
14:22
12. Creating a gun laser particle system
11:14
13. Attaching a particle system to a weapon in Blueprint
05:38
14. Creating bullets through RayCasting
16:41
15. Creating weapon logic & muzzle flash
15:06
16. Implementing sound effects in Unreal Engine
06:01
17. Spawning bullet effects at hit impact
15:25
18. Enemy artificial intelligence (AI)
12:29
19. Logic to choose animation blends
13:09
20. Implementing player health and Blueprint Interfaces
13:34
21. Raycasting pawns and firing events
11:12
22. Ragdoll physics for the enemy
09:08
1. Setup & project creation
04:27
2. Greyboxing the level
20:53
3. Game design document & technical overview
08:28
5. Optimizing 3D models for mobile
15:49
6. Weapon pickup events
08:22
7. Custom animation for weaponno weapon
11:44
8. Working with physics and constraints
16:05
9. Creating logic in Level Blueprints
10:05
10. Building gameplay and chaining events
16:33
11. Building a terminal and intro to UI with UMG
08:11
12. Showing UI based on events
07:24
13. Creating reusable doors that open
14:36
14. Blueprint interactions and distance between objects
20:55
15. Creating health bars
21:37
1. How to move actors in UE4 with Blueprint
28:36
2. Point & click movement with Blueprint
13:59
3. Re-targeting animations onto 3D character models
14:57
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