After Effects 特效短片全流程教学

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2019-08-26 11:25:36
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http://www.heronuke.com/archives/17717 强烈推荐给大家的一套教学,这是目前市面上看到最完整的特效全流程短片教学了,从前期的分镜策划到拍摄到后期的片头创意制作、特效制作、画面合成、画面剪辑以及整片调色,我们可以将这个短片放大的电影流程的制作,每个环节都衔接的严丝合缝,学生可以当做毕业创作的典范,自由艺术家可以当成创作的参考。本套教学还包含短片中十个特效镜头的具体制作思路及软件操作流程,附带源文件及素材。没有办法不留口水!!!
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E0 - About this training series
03:05
E1 - The Assurance
07:45
E2 - Introduction to this course
01:31
E3 - About the third-party plugins used
01:00
E4 - Dealing with the exercise files
01:57
E5 - An overview of common VFX tools
03:30
E6 - The importance of sound design in effects
02:08
E7 - Using practical helps
02:13
E8 - Utilizing contrast to enhance effects shots
01:42
E9 - Using 32 bits per channel
03:22
E10 - Why the VFX were done in 4K
02:21
E11 - Approaching VFX shots
01:43
E12 - Supplementing the practical light
11:44
E13 - Anatomy of the lens flare
04:44
E14 - Enhancing with Particular dust
07:10
E15 - Removing the background bird
01:39
E16 - A quick look at the reverse shot
01:58
E17 - Painting the eyes in Photoshop
09:06
E18 - Tracking the eyes in After Effects
03:36
E19 - Creating depth and movement with Fractal Noise
06:29
E20 - Coloring the effect to composite better
06:35
E21 - Preparing the shot
05:06
E22 - Making the little ball with Trapcode Form
09:36
E23 - Adding particles with Form and Particular
12:45
E24 - Making the tiny swooshes
11:31
E25 - Simulating a rack focus effect
06:14
E26 - Simulating the ball being blown away
03:51
E27 - Combining live action explosion shots
11:04
E28 - Creating a realistic glow in front of objects
03:28
E29 - Compositing branches over the explosion
05:31
E30 - Adding embers created with Trapcode Particular
13:48
E31 - Rotoscoping the characters
07:18
E32 - Freezing areas of the frame in time
05:18
E33 - Simulating camera shake
06:43
E34 - Examining the original plan, and why it changed
04:21
E35 - Creating the textures with Fractal Noise, part 1
08:21
E36 - Creating the textures with Fractal Noise, part 2
06:13
E37 - Making the textures equirectangular
07:15
E38 - Assembling and compositing the ball components
06:01
E39 - Coloring the ball
04:54
E40 - Creating the fiery top in Trapcode Form
13:30
E41 - Custom lens flare, part 1- Streak
06:56
E42 - Custom lens flare, part 2- Glow
02:20
E43 - Custom lens flare, part 3- Multi-iris 1
04:40
E44 - Custom lens flare, part 4- Multi-iris 2
06:11
E45 - Gathering the ball with Element 3D
02:14
E46 - Creating Golhatn's eyes
05:55
E47 - Using dust footage to make embers
05:18
E48 - Creating swirling particles in Cinema 4D
06:29
E49 - Compositing live action fire footage
03:49
E50 - Adding heat distortion
06:05
E51 - The importance of failure
01:48
E52 - Previewing the color course
01:11
E53 - Final thoughts
01:21
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