Applied Houdini - Rigids 4 - Terrain Destruction

1449
0
2019-08-22 22:45:55
7
4
33
3
Applied Houdini - Rigids 4 - Terrain Destruction
SlowMotion后期工作室,优秀的广告后期制作:剪辑、调色、合成、特效等
视频选集
(24/30)
01 - Introduction
00:56
02 - a - Terrain surface
08:38
02 - b - Draw initial cutters
06:29
02 - c - Finalize terrain
05:52
02 - d - Finalize initial cutters
03:50
03 - Booleans
11:20
04 - a - First fracture
07:24
04 - b - Error correction
01:34
05 - a - Generate and orient cutters
05:33
05 - b - Size and shape cutters
04:41
05 - c - Grout
07:35
05 - d - Primiary cuts - Fracture and caching
05:23
06 - a - Calculate volume
09:20
06 - b - Setup big subfracture
10:14
06 - c - Tweak and constrain big subfracture
12:27
06 - d - Optimize grout
09:46
06 - e - Setup grout subfracture
08:48
07 - a - Determine activation frame
05:32
07 - b - Create collision walls
05:07
07 - c - Determine side
04:27
07 - d - Initialize constraints
09:26
08 - Create proxy pieces
17:11
09 - a - Animate sides
02:26
09 - b - Build DOP network
08:47
09 - c - Manual error correction
05:03
10 - a - Efficient caching
10:59
10 - b - Colorize pieces
13:59
10 - c - Setup lights, material, and render
07:24
10 - d - Render iterations
13:25
11 - Conclusion
02:00
客服
顶部
赛事库 课堂 2021拜年纪