次世代游戏人物角色制作教程

1.5万
4
2019-08-05 19:26:10
213
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1309
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CCVFX.CN
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(7/16)
2. Refine base mesh, Anatomy, Blockout the Accessories
48:57
3. Decimation, Retopology, Armor and face
40:03
4. Accessories , High Poly, Final Details
01:01:33
5, Modeling, Fishing the high poly and details
01:01:31
6 Uv, Displacement, Normal map
40:03
7. Low retopo, Optimize high mesh
44:36
8. Substance painter
02:14:02
9. Opening uvs, Hair for game, tips
01:09:30
10. Basic llumination, Shader and Hdri, Use Displacement
01:26:44
11. Substance, Bake map, Textures
01:51:00
12. Basic nHair, Different workflow, Troll hair
02:21:12
13. Shader in Maya, PBS Shader, Directx 11 Shader
01:32:11
14. Sbsurface scatter with vray fast ssc2
01:31:39
15. Marmoset, Shader and light
58:58
16. Final Presentation Part1
02:38:33
17. Final Presentation Part2
01:51:41
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