Houdini粒子系统动力学模拟教程-生肉

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2019-07-05 11:14:34
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视频选集
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Homework
02:52
lesson 1 Ryan's Journey
55:07
lesson 1 Serjan's Journey
44:42
lesson 2 Ryan's Journey
42:14
lesson 2 Serjan's Journey
48:02
lesson 3 Ryan's Journey
20:01
lesson 3 Serjan's Journey
27:56
Lesson Introduction
01:28
1.1.1 introduction
01:22
1.1.3 lesson goals
01:13
1.1.4 course reference
02:21
1.2.1 intro to the solver sop
06:38
1.2.1course overview
01:27
1.2.2 denting
06:14
1.2.3 Animated Sources
02:59
1.2.4 Growth and Erosion
17:04
1.2.5 Propagation
16:54
1.3.1 Particle Emitter
11:49
1.3.2 Math Fundamentals
12:41
1.3.3 Particle Forces
09:27
1.3.4 Initial Velocity
06:05
1.3.5 Gravity
02:11
1.3.6 Turbulence
04:22
1.3.7 Drag
02:34
1.4.1 Collision Setup
02:15
1.4.2 Collision Detection
06:40
1.4.3 Attributes
03:03
1.4.4 Reflection Vector
04:30
1.4.5 Response
04:13
1.4.6 Force Integration
03:35
1.4.7 Addendums
03:51
2.2.1 Dissecting the POP Network
12:37
2.2.2 POP Source
28:23
2.2.3 POP Object
04:58
2.2.4 POP Solver
05:38
2.2.5 Fast Emitters
09:32
2.2.6 Particle Replicators
14:57
2.3.1 Streams
07:04
2.3.2 Groups
02:33
2.4.1 Intro to Forces
17:52
2.4.2 More on Forces
16:30
2.4.3 Choreography Basics
06:37
2.4.4 Rotations
08:36
2.4.5 Additional POP Nodes
04:44
2.5.1 Object Collisions
09:39
2.5.2 Interparticle Collisions
08:50
3.1.1 Lesson Introduc
01:22
3.1.2 Event-Based Systems
03:19
3.1.3 Particle Group
03:21
3.1.4 Group By Age
08:11
3.1.5 Measuring Time in Group
06:12
3.1.6 Group By Controller
09:11
3.2.1 Velocity Guides
03:19
3.2.2 Target Motion
01:05
3.2.3 Particle Targets
21:02
3.2.4 More on Particle Targets
05:25
3.2.5 Orbital Motion Lecture
02:36
3.2.6 Orbital Motion
07:56
3.2.7 Curve Controllers
14:53
3.2.8 Volume Velocities
15:08
3.3.1 Flowing Around Obstacles
09:53
3.3.2 Flowing Along Volumetric Surfaces
07:16
3.3.3 Flowing Along Nurbs Surfaces
10:59
3.4.1 Multiple Particle Systems
04:43
3.4.2 Filaments Solver
03:55
4.1.1 Lesson Introduction
00:45
4.1.2 Copy Attributes
03:11
4.1.3 Copy Properties
11:08
4.1.4 Multiple Geo Copies
05:42
4.1.5 Instancing Scene Geometry
06:24
4.1.6 Varying Instance Colors
04:00
4.1.7 Textures and UVs
05:46
4.2.1 Time Offset Particle Geo
05:11
4.2.2 Instancing Animation From Disk
02:39
4.2.3 Retiming Copy Animations
04:44
4.3.1 Wedging
13:03
4.4.1 Particle Settings
06:00
4.4.2 Render Settings
15:12
4.4.3Uniform Volume Shader c4dsky.com
07:28
4.4.4 Additive Shader
10:27
4.5.1 Particle Control Geo
06:42
4.6.1 2D Sprites
15:32
4.6.2 Volumetric Sprites
05:41
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