C4D R20视觉特效全面基本入门教程Lynda – Cinema 4D R20 Essential Training VFX

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2019-05-30 14:40:54
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001 Cinema 4D for visual effects (VFX) artists
01:32
002 Before you begin this course
01:19
003 New features highlights
02:04
004 Overview of VFX
01:13
005 How is C4D used by VFX artists_
02:34
006 Examples of work
01:32
007 What is motion tracking_
02:32
008 Using the Full Solve command
04:12
009 The importance of shot analysis
04:49
010 Set up a project for tracking
02:53
011 Automatic 2D tracking
04:10
012 Manual 2D tracking
09:29
013 Refine tracking data
07:15
014 Solve the 3D camera
02:33
015 Create a coordinates system
04:06
016 Calibrate a camera
03:07
017 Solve with lens data
03:35
018 Import and export tracked data
03:30
019 Scene reconstruction
06:22
020 Object tracking
07:46
021 Solving an object tracked shot
02:29
022 Integrate a model with the tracked shot
04:05
023 Import OBJ and MTL files
03:14
024 The philosophy of VFX modeling
02:57
025 Optimize with Polygon Reduction and Level of Detail
04:55
026 Animate geometry
05:14
027 Animate cameras for shot previz
06:32
028 Introduction to materials
05:00
029 Create, modify, and apply materials
07:38
030 Create a shadow catcher material
04:58
031 Work with lights and shadows
05:57
032 Lighting with Sky objects
04:00
033 Work with Global Illumination and Ambient Occlusion
03:22
034 What is Projection Man_
04:32
035 Remove objects with Projection Man
05:25
036 Baking textures
02:45
037 Work with Voronoi Fracture
07:26
038 Recursive fractures
01:52
039 Paint fractures with hair
04:01
040 Make fractures move with fields and dynamics
04:53
041 Work with connectors and geometry glue
08:07
042 Detail and texture fractures
05:55
043 Prepare takes
03:39
044 Render previews with tokens
04:54
045 Set up multipass renders
04:46
046 What is VFX compositing_
01:34
047 Composite multipass renders
02:58
048 Challenge overview
01:52
049 Solution to challenge
10:53
050 Next steps
00:53
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