Creatiing a game with blender game engine

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2019-05-02 19:11:30
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Chapter 1-1 - The Course Overview
03:08
Chapter 1-2 - Game Engine Versus Cycles Engine
03:50
Chapter 1-3 - Introduction to the Logic Editor
12:52
Chapter 1-4 - Game Engine Physics
10:49
Chapter 1-5 - Optimization
07:22
Chapter 2-6 - Free Online Assets
07:38
Chapter 2-7 - Modelling an Asteroid
10:15
Chapter 2-8 - Baking Textures
13:34
Chapter 2-9 - Modelling a Spaceship
12:38
Chapter 3-10 - Creating the Environment
13:41
Chapter 3-11 - Player Movement
14:55
Chapter 3-12 - Random Spawning
13:16
Chapter 4-13 - Player Statistics
09:31
Chapter 4-14 - Laser Beams
09:39
Chapter 4-15 - Laser Guns
15:20
Chapter 5-16 - Asteroid Dust Plus Laser Impact
12:44
Chapter 5-17 - Game Over Menu
13:10
Chapter 5-18 - Main Menu
07:34
Chapter 6-19 - Final Optimizations
06:04
Chapter 6-20 - Exporting the Game
03:21
Chapter 6-21 - Publishing on itch.io
07:54
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