3DMAX2020全面基础到精通核心训练课程yuyulaoshi.com独家放送双语字幕

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2019-04-18 22:06:03
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视频选集
(18/42)
001 3ds Max from the ground up
01:18
002 Using the exercise files
03:02
003 Choosing a workspace
03:12
004 Customizing user interface and defaults
02:35
005 Setting preferences
06:01
006 Using project folders
06:49
007 Getting familiar with the interface
03:15
008 Customizing a workspace
06:21
009 Customizing viewport and grid colors
04:27
010 Creating and manipulating primitives
05:50
011 Transforming objects with Move and Rotate
05:55
012 Navigating in viewports
06:37
013 Choosing viewport shading modes
04:05
014 Saving time with keyboard shortcut hotkeys
05:42
015 Customizing hotkeys
04:30
016 Choosing a reference coordinate system
08:29
017 Manipulating objects around a transform center
03:44
018 Using the Scene Explorer outline
02:07
019 Configuring viewport layouts
03:09
020 Using Isolate Selection and Lock Selection
02:27
021 Selecting in window and crossing modes
01:52
022 Specifying display units
04:44
023 Specifying system units
04:43
024 Defining the home grid
04:39
025 Saving a maxstart.max template scene
03:11
026 Creating an image plane
09:51
027 Duplicating objects with Array
08:09
028 Collecting objects in groups
03:05
029 Managing display layers
06:27
030 Merging scenes
03:33
031 Referencing scenes with Xref objects
06:33
032 Creating shapes
06:26
033 Creating a loft compound object
06:50
034 Creating a freehand spline
03:45
035 Editing control vertex types
03:46
036 Editing Bezier splines
07:50
037 Rendering shapes
03:34
038 Setting shape detail with Interpolation
05:00
039 Revolving a surface with the Lathe modifier
07:24
040 Extruding with the Sweep modifier
05:38
041 Importing Illustrator paths to 3ds Max
07:20
042 Adding a Bevel modifier
09:58
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