ZBrush硬表面建模和雕刻1-100

1.0万
3
2019-02-20 12:14:45
41
28
465
12
zbrush
视频选集
(82/99)
001 Promotional
00:25
002 Introduction
06:40
003 Reference Gathering
04:23
004 A look at our reference
02:58
006 Tyre block in
10:52
007 Positional guide female
15:14
008 Block in tank and seat
07:02
009 Shaping our tank
14:00
010 Wheel arches and Seat sculpt
16:02
011 Block in guides for Handlebars
09:50
012 Adjustable frame using ZSpheres
16:45
013 Powerplant block in
17:37
014 Tyre set up
15:58
015 Lightbox and Hydraulic fork
16:20
016 Kitbash creation the suspension spring
11:09
017 Insert brushes for nuts and bolts
14:59
018 A look at the curve on surface brushes
06:57
019 Creation of a curve on surface brush
15:01
020 Various modification
15:42
021 Adding to the frame and trouble shooting
19:16
022 Creating the wheel rims
12:22
023 wheel axels
09:05
024 Wheel rims supports
18:17
025 Front Wheel
05:58
026 Front fork placement
18:32
027 Bolts for the Weel Axels
03:46
028 Refining the tank
10:06
029 Fairing paintover
05:53
030 Fairing blockin base
17:23
031 Creating final back fairing topology
09:30
032 Box modelling the swing arms
19:36
033 Adding and adjusting frame for back fairing
12:35
034 Adding chain guide and swing arm mods
15:33
035 Using Cog 3D and chain guide adjustments
07:33
036 Creating the chain links
14:18
037 Creating a curve on surface chain brush
06:36
038 Redoing the chain guide
06:43
039 Using our chain brush!
09:37
040 Boolian cogs
10:30
041 Front fairing block in
19:31
042 Front fairing retopology
14:27
043 Creating the Power Plant - PART 1
18:33
044 Creating the Power Plant - PART 2
07:46
045 Creating the Power Plant - PART 3
16:09
046 Thickness and panels for the fairing
14:42
047 What are boolians
18:12
048 How to control creasing and fall off
18:45
049 Handle grips
17:13
050 Fork supports
07:46
051 The Yoke
12:10
052 Organising our scene PART 1
08:09
053 Organising our scene PART 2
08:03
054 The fairing infills
15:32
055 Creating a boolian on the infill
03:36
056 The brakes
18:27
057 Creating the light lenses
08:49
058 Powerplant coolers
02:41
059 Exhaust pipes
08:31
060 Creating the seat
08:51
061 Exhaust muffler
09:59
062 The front fan and support
16:13
063 Front fairing infill
14:31
064 Radiator for front of bike
17:10
065 Adding cables using the cables brush
15:13
066 Exact positioning using a tool
10:48
067 Creating the tileable tread pattern
13:36
068 Using arrays for our tread pattern
09:52
069 Creating a switch insert brush
17:56
070 Disk brake tool
10:23
071 Disk brake callipers
09:21
072 Brake Cables
02:22
073 Creating the chain guard
03:09
074 Creating grill panels
11:00
075 Foot pedals
15:30
076 Pedal fixings
15:52
077 Strapping brush
17:08
078 Boolians on the fairing
12:02
079 Text direct in ZBrush
12:00
080 Using dynamesh for hardsurfaces
18:44
081 Tyre text and cables
15:23
082 Its organising and tidy time again! PART 1
07:35
083 Its organising and tidy time again! PART 2
18:23
084 Alternative tread methods PART 1
16:09
085 Alternative tread methods PART 2
13:10
086 Using radial symetry
07:04
087 Texturing PART 1
18:23
088 Texturing PART 2
16:28
089 Texturing PART 3
18:54
090 Explaining poly painting and textures
12:15
091 Adding subdivisions and UV for polygroups
15:01
092 Creating UMeshes from Boolians
05:43
093 Texturing the fairing
15:30
094 Texturing and checking all parts for colour
18:11
095 Creating the energy material
12:21
096 Using the weld brush
05:58
097 Adding labels
12:59
098 Setting up the lights and document
15:53
099 Final render set up from ZBrush
10:56
100 ZBrush render passes PART 1
01:52
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