Mocha 4跟踪视效视频教学

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2018-12-10 11:03:41
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http://www.heronuke.com/archives/4957 Mocha 4跟踪视效视频教学 Lynda – mocha 4 Essential Training 教程使用软件:mocha 4 教学视频总共九十九章节 带素材、附工程源文件 时长:9小时46分 大小:3.7 GB 格式:MP4高清视频格式 语言:英语
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视频选集
(41/99)
001 Welcome
00:48
002 Using the exercise files
01:42
003 Creating the first projects
02:35
004 Creating the first tracks
04:48
005 Planar tracking tricks
07:07
006 Checking and fixing the track
10:25
007 Timeline tricks - In and out points on projects and layers
02:17
008 Tracking objects that move offscreen with unlink tracking
04:50
009 Creating a fast rotospline
06:29
010 Using the data in After Effects
09:55
011 Introducing the different versions of mocha
01:58
012 mocha v4 user interface changes
01:42
013 Core modules - Clip
01:31
014 mocha v4 project setup and changes to the Clip module
03:01
015 Core modules - Track
01:43
016 Core modules - AdjustTrack
03:35
017 Lens Distortion (mocha AE & mocha Pro only)
01:28
018 3D Camera Solver (mocha AE & mocha Pro only)
01:40
019 Additional features included with mocha Pro
01:19
020 Launching mocha through After Effects
06:59
021 Setting up preferences - Output settings
06:40
022 Setting up preferences - System settings
03:46
023 Setting up preferences - Clip and Logging settings
04:56
024 Starting a new project
05:38
025 Preparing for tracking in the Clip module
07:33
026 Organizing rotospines with layer controls
05:40
027 Customizing keyboard shortcuts in mocha V4
02:43
028 Why use planar tracking_
08:01
029 Choosing the right place to track
06:42
030 What the planar tracker does not track
02:16
031 Setting the right tracking parameters
09:11
032 Tracking luminosity vs. color channels
03:11
033 What is the Surface_
06:44
034 Tracking scale
07:13
035 Working with track mattes to track complex shapes
10:24
036 Tracking rotation
10:25
037 When to use Shear or Perspective
06:58
038 What to do first when things go wrong
06:27
039 When to use the Adjust Track module
02:16
040 Using the Adjust Track module
09:50
041 What to do when objects go offscreen
06:17
042 Using the viewer helpers
05:00
043 The difference between visible layers and active layers
04:28
044 Dealing with issues with interlaced footage
07:49
045 Picking the correct Corner Pin export
09:16
046 Exporting transform data for match-moving
08:51
047 Exporting transform data for stabilization
05:59
048 Updates to using tracking data in After Effects
06:05
049 Troubleshooting 'bad' tracking data
03:50
050 Finishing touches and adding motion blur
07:24
051 Using Motion Corner Pin data
07:59
052 Exporting Motion transform data
04:24
053 Exporting mocha data to Final Cut Pro 7
12:45
054 How to work around the limitations of Final Cut Pro 7`s animation properties
09:36
055 Using mocha motion tracking with BCC Corner Pin
09:16
056 Using mocha transform data with BCC Lens Flare
08:00
057 Introduction to rotosplines
02:32
058 Setting up your layout for rotoscoping
04:29
059 When to use X-splines
04:34
060 When to use Bezier splines
06:27
061 Bezier Spline Point Types - Corners, Linear, Smooth
02:04
062 Connecting shapes to tracking data
05:51
063 Simplifying roto work with planar tracking
11:03
064 When to use multiple splines on a single layer
04:34
065 Checking rotosplines with the Matte view
02:55
066 Breaking down the task
02:11
067 Creating the main track and offset tracking
06:07
068 Using track mattes for difficult tracks
05:37
069 Breaking down complex shapes
06:51
070 Connecting and organizing rotosplines
04:39
071 Mixing shape types on a layer
05:26
072 Animation and keyframe controls
10:19
073 Using the Join Layers tool
06:25
074 Getting it right with Edge Properties
08:55
075 Taming the power of the berkey
05:52
076 Bringing shapes into After Effects
07:42
077 Handling complex mask shapes
11:07
078 Handling complex motion blur
05:54
079 Rendering shape data (mocha Pro only)
06:31
080 Tracking in a different color space
09:39
081 When to use Align Surface
09:29
082 Exporting shape data to Premiere Pro CC 2014
05:00
083 Why it is important to correct for lens distortion
05:37
084 Setting up the distortion model
07:45
085 Using a grid
06:02
086 Using the undistorted data in mocha
03:35
087 How to use the distortion data in After Effects
11:12
088 When should you use mocha`s Camera Solver_
01:44
089 Identifying the type of camera movement
06:04
090 Picking the right surfaces - Pan and Tilt
12:46
091 Picking the right surfaces - Zoom
06:08
092 Picking the right surfaces - Parallax camera
08:00
093 Exporting and checking the 3D camera data in After Effects
11:42
094 Troubleshooting and limitations of the Camera Solver
06:12
095 Setting up a stereoscopic 3D project
03:59
096 Tracking S3D material
04:07
097 Rotoscoping S3D footage
05:33
098 Exporting stereoscopic 3D track and shape data to After Effects
05:18
099 Next steps
01:14
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