【Houdini】Houdini16 视觉特效国外完整培训教程(英语)

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2018-10-24 13:17:20
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【Houdini】Houdini16 视觉特效国外完整培训教程(英语) 国内好几位老师的收费课程,就用的这套英文教程做参考的。 更多新鲜教程和素材下载qq:5540388
每日收集国外CG教程翻译双语字幕,福利大家!
视频选集
(28/114)
1. Promo Video
02:25
2. Download Houdini for free
00:37
3. Navigating in the viewport
02:47
4. Using the Transform tools
02:07
5. Network Editor
03:27
6. Creating objects in the Network Editor
07:32
7. Merge and connect and disconnect nodes
05:09
8. Link channels
06:13
9. Creating procedural Cup
13:41
10. Homework
08:46
1-Creating groups by selection
04:36
2-Delete the group using the Delete node
02:27
3-Grouping by boundary box
04:29
4-Group by range
06:20
5-Loading custom 3D model
10:23
1-Attributes
04:37
2-Transferring Attributes
03:34
3-Creating custom Attribute
03:09
1-Preparing the scene for lighting.
04:30
2-Point Spot and Area lights.
07:53
3-Geometry Light.
02:48
1-Introduction to the section (Pyro Solver)
00:43
2-Understanding the Voxels
02:36
3-Creating smoke Emiter
05:29
4-Creating a Flipbook
05:00
5-Understanding the smoke Emitter
04:06
6-Understanding the Pyro sim
09:09
7-Homework
05:32
8-Homework answer
17:57
9-08_Prepare and Import the 3D wheel into the scene
02:52
10-Start creating the fire
05:23
11-Finishing and caching the fire on disk
11:55
12-Final touches on the fire
17:23
13-Candle effect
13:45
14-Smoke Trail
11:11
1-Creating particle Emitter
09:55
2-Creating Forces
04:24
3-Emitting from surfaces Manually
08:50
4-Filling a Text with particles
10:08
5-Curve Force
07:15
6-Animated Curves
13:03
1-Emitting Fluid from an Object
09:59
2-Fill a geometry with particles
04:19
3-creating the project folder
01:30
4-cache the particles
10:54
5-using expressions to animate the emitter
05:12
6-Meshing the particles
15:22
7-emitting from multiple emitters
07:10
8-setting activation keys for emitters
09:10
9-creating proxy for the collisions
03:06
10-creating the cache for all emitters
08:08
11-creating a mesh for every emitter
03:50
12-improving the mesh
02:31
13-optimizing the poly count and caching
06:43
14-load the cache and creating flipbook
05:30
15-what if you dont have the alembic files
03:43
16-Important talk
01:17
17-Loading the final result of the mesh
03:21
18-Creating materials in Houdini
02:35
19-creating materials for the static layers
07:52
20-creating the ground and the camera
04:42
21-Creating the environment light
03:21
22-shading the first layer
10:34
23-shading the second layer
06:52
24-Shading the third layer
04:01
25-shading the remaining static layers
02:30
1-Rain Effect introduction
00:14
2-Rain effect part 1
05:05
3-Rain effect part 2
06:14
4-Rain effect part 3
05:48
1-Fill an object with sand
02:37
2-creating the ground and cache the file
07:32
3-Upres the sand
06:33
4-creating the project folder
01:06
5-Importing the animation to Houdini
03:30
6-scale and clean the animation
03:28
7-setup the collision to the animation
05:38
8-creating the camera and the object to fill it with sand
05:45
9-fill the geometry with sand
02:28
10-creating High res sand
02:26
11-creating the snow effect
05:07
12-Adding variation to the particles
02:22
13-Adding material to the particles
07:08
14-Final result of thirty million particles
01:11
15-The Final result
05:55
16-Adding snow particles to the final render
02:19
17-Deform the Geometry with grain solver
02:36
1-breaking the geometry using the simplest way
02:42
2-breaking the geometry manually
03:30
3-using the voroni fracture points to add details
06:14
4-Converting the pieces to rigid bodies and Using the glue adjacent
03:06
5-Clusters
03:07
6-Packed primitives
01:13
7-Using boolean to break the Geometry
05:57
8-Debris
08:08
9-Emitting smoke from particles
04:16
1-Creating simple explosion part 1
10:42
2-Creating simple explosion part 2
05:55
3-Understanding the Source Volume
03:00
4-Timing your explosion
17:55
5-Gasoline Explosion Intro
00:27
6-Creating the explosion
05:58
7-Light,shade and render the explosion
07:10
8-Timing the explosion
09:24
9-Camera Shake
02:15
10-Desert Explosion intro
02:14
11-Desert Explosion advanced
10:39
12-Final touches in Nuke (Advanced)
03:31
1-Small scale Ocean
09:29
2-Small scale ocean part 2
11:27
1-Big scale Ocean
09:55
1-Shark part 1
15:26
2-Shark part 2
10:49
3-Shark part 3
13:56
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