【游戏制作工具箱】游戏该如何善待色盲/近视玩家 Making Games Better for Gamers with Colourblindness
5100
87
2018-08-25 12:05:27
262
264
176
121
授权翻译自“Mark Brown”(https://youtu.be/xrqdU4cZaLw | 2018年8月22日):
欢迎赞助作者:https://patreon.com/GameMakersToolkit
如何善待听力障碍玩家:av27173664
游戏属于每个人。但残障玩家需要一些额外设计,才能真正享受游戏。
本期节目中,马克·布朗将探讨视觉辅助设计方面的准则和最佳实践,包括如何应对玩家色盲、低视力甚至是失明的情况。
Colourblind Simulator - Unity:
https://www.alanzucconi.com/2015/12/16/color-blindness/
Colourblind Simulator - Game Maker:
https://marketplace.yoyogames.com/assets/486/color-blindness-simulation
Guidelines for Building Blind-Accessible Computer Games:
http://www.blindcomputergames.com/guidelines/guidelines.html
Screenreader support on Xbox One (video):
https://channel9.msdn.com/Events/GDC/GDC-2017/GDC2017-009
Accessibility on iOS:
https://developer.apple.com/library/archive/documentation/UserExperience/Conceptual/iPhoneAccessibility/Introduction/Introduction.html
Accessibility on Android:
https://material.io/design/usability/accessibility.html#understanding-accessibility