Jonathan Blow on Italo Calvino and Video Games

游戏单机游戏2018-04-13 06:42:38
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稿件投诉 相关游戏: 时空幻境(?) 简介补充: 本人不拥有该视频的版权。一切权利归The Center for Fiction所有。 I do not own the rights to this video. All rights belong to The Center for Fiction. Original description: 已订阅 1,930 In 1984, Italo Calvino was invited to give the Charles Eliot Norton Lectures at Harvard University. Before his death he was able to complete five of the six planned lectures on the imaginative possibilities of language and literature. The lectures, collected as Six Memos for the Next Millennium, are now available in a celebrated new translation by Geoffrey Brock. After the success of the inaugural event with Jonathan Lethem in our series celebrating Six Memos, we were excited to host Jonathan Blow, who discussed the influence of Calvino's work on his video games. For almost ten years, Blow has been challenging the video game market with his postmodern creations: first with 2008's Braid, which almost a million people played to completion, then the highly-anticipated The Witness in 2016. Of his most recent release, The Guardian
PRACTICE 2014 - Jonathan Blow1:08:02
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