鱼鱼老师houdini全面基础到精通系列课程

3.1万
23
2018-04-07 16:47:13
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视频选集
(33/33)
P1
01:14
002 Using the exercise files
01:03
003 Overview of the Houdini paradigm
03:52
004 Understanding the interface
19:57
005 Setting Houdini preferences
03:29
006 Creating a new project
02:13
007 How to create basic primitive shapes
04:15
008 How to modify geometry
05:33
009 Understanding groups
07:21
010 Understanding attributes
07:21
011 Using the Copy node
02:49
012 The power of copy stamping
07:06
013 Understanding additional geometry functions
07:55
014 How to set keyframes
03:21
015 Introduction to the Animation Editor
04:47
016 Introduction to the Motion FX level
04:26
017 Applying procedural animation channels to geometry
04:24
018 Manipulating animation channels
08:04
019 Using the Mantra surface shader
08:16
020 Using the Material node to apply shaders to geometry
05:28
021 Shading attributes
05:04
022 Adding texture maps to the shader
09:24
023 Creating and positioning lights
07:46
024 Adjusting light parameters
04:38
025 Using sun and sky lighting
03:09
026 Working with the Mantra rendering node
02:40
027 Understanding important Mantra settings
07:12
028 Render passes in Mantra
06:13
029 How to emit particles from an object
10:08
030 How to use forces to influence particle motion
03:30
031 Understanding the POP Source node
03:37
032 How to instance geometry to particles
05:17
033 Next steps
08:32
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