NUKE全面基础教程

3.6万
28
2017-12-12 02:24:36
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1691
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虽然是9.0但是介绍了10.0更新的东西也可以说这个教程是最新的了(一共90集) 看了一下,很全面但是没有数字绘景技术和3d合成(新手也用不到) 别问我houdini的技术,我是真不会,nuke浅薄的问题的我尚且可以... 接受广大朋友的投稿,拒绝各种营销号转发到QQ群截图要内容的电线杆贴小广告式营销 工程加q向我要
视频选集
(9/90)
001 Welcome
04:13
002 Nuke 10 Viewer update
05:01
003 How to use the exercise files
02:19
004 The user interface
05:29
005 Using the viewer
09:03
006 Playback controls
02:34
007 The timeline
03:16
008 Project settings
04:25
009 Working with nodes
05:41
010 Using property panels
04:50
011 Adjusting node parameters
08:44
012 Keyframe animation
03:45
013 Using the Dope Sheet
03:07
014 Navigating the Curve Editor
03:35
015 Editing animation curves
04:24
016 Viewing channels in the viewer
04:04
017 Creating new channels
05:34
018 The Shuffle node
04:57
019 The Copy node
05:53
020 The Merge node
05:40
021 Compositing multipass CGI
05:24
022 The Keymix node
03:20
023 The AddMix Node
04:07
024 The color scopes
07:10
025 The Grade node
04:57
026 The ColorCorrect node
03:47
027 The ColorLookup node
06:54
028 The Transform node
05:14
029 The CornerPin2D node
06:15
030 The Mirror node
00:49
031 The Position node
01:20
032 The Reformat node
03:20
033 The Crop node
02:37
034 The Tracker node
06:12
035 Automatic tracking
09:55
036 Keyframe tracking
07:26
037 Stabilizing clips
06:12
038 Match-moving
04:56
039 Drawing roto shapes
07:58
040 Animating shapes
07:51
041 Setting shape attributes
09:12
042 The RotoPaint node
08:53
043 Clone and Reveal
08:29
044 Roto masking examples
08:21
045 The Keyer node
08:30
046 Primatte keyer setup
06:22
047 Primatte fine details
06:53
048 Keylight keyer setup
07:34
049 Keylight fine details
03:46
050 The Blur node
02:25
051 Creating 2D motion blur
05:34
052 The ZDefocus node
05:34
053 ZDefocus with live action
02:24
054 The GridWarp node
06:30
055 Animating a GridWarp
04:59
056 Morphing with GridWarp
08:47
057 The SplineWarp node
07:30
058 Setting warp boundaries
02:56
059 Warping one image to another
04:34
060 Morphing with SplineWarp
05:11
061 Retiming clips
04:51
062 Retiming with OFlow
04:09
063 Shifting clip timing
05:48
064 Freeze frames
02:49
065 The 3D Viewer
04:53
066 Adding geometry and texture maps
08:05
067 Adding cameras
04:31
068 Adding lights
05:51
069 Rendering a 3D scene
08:17
070 The Phong shader
06:47
071 The ApplyMaterial node
02:24
072 Camera projection
04:36
073 The TransformGeo node
07:38
074 Snapping geometry into position
04:33
075 The EditGeo node
06:06
076 The DisplaceGeo node
03:07
077 2D Viewer changes
08:03
078 3D Viewer changes
01:46
079 The menu bar
01:21
080 The integrated flipbook
03:40
081 Viewer Capture feature
02:52
082 Text drop shadows
02:03
083 The Look feature
03:56
084 Oflow additions
02:45
085 Planar Tracker settings
03:25
086 Planar Tracker workflow
04:56
087 ParticleBounce
01:23
088 New node features
03:36
089 Motion estimation (NukeX)
04:13
090 Motion estimation speeds (NukeX)
02:37
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