How To Design Deep Games with Jonathan Blow (Braid, The Witness)
331
0
2017-06-03 21:27:09
3
2
25
9
课程总结
收起全部章节
关闭课程总结
暂无课程总结
https://www.youtube.com/watch?v=d0m0jIzJfiQ
Indie developer Jonathan Blow's 2014 speech on how to design deeper game experiences is inspiring. To discover great new indie game, visit www.grabitmagazine.com