1. Metal Binary Archive(解决卡顿问题)
2. Metal Rasterization Rate Map(优化GPU性能)
3. Vulkan Variable Rate Shading(优化GPU性能)
4. Metal Async Compute(优化GPU性能)
5. Stencil_ID Lighting_pass(优化GPU性能)
6. Metal Multi-Threaded Rendering(优化CPU,达到降低latency的目的)
7. Metal Lossless & Lossy(优化内存、带宽)
8. Metal Frame Pacing(Display)