大名鼎鼎的Learn OpenGL的视频教程(中英字幕)

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2021-10-11 07:33:42
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https://www.youtube.com/watch?v=hPmEyAXdOdY&list=PLIbUZ3URbL0ESKHrvzXuHjrcLi7gxh Code examples derived from work by Joey de Vries, @joeydevries, author of https://learnopengl.com/
视频选集
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01.OpenGL - introduction
04:28
02.OpenGL - 3D rendering overview
15:31
03.OpenGL - rasterization
16:54
04.OpenGL - clip space, NDC, and screen space
14:55
05.OpenGL - create a window
09:35
06.OpenGL - draw a triangle
21:02
07.OpenGL - vertex attributes and uniforms
13:28
08.OpenGL - textures
12:51
09.OpenGL - model transform and projection
14:38
10.OpenGL - camera movement
12:34
11.Overview of GLSL, the OpenGL Shading Language
13:56
12.OpenGL - lighting with the Phong reflection model (part 1 of 2)
16:32
13.OpenGL - lighting with the Phong reflection model (part 2 of 2)
14:00
14.OpenGL - diffuse and specular mapping, directional lights and spotlights, mod
13:45
15.OpenGL - cube maps (skyboxes and environment mapping)
13:10
16.OpenGL - depth and stencil buffers
10:01
17.OpenGL - transparency (alpha blending)
16:43
18.OpenGL - Framebuffer Objects
14:37
19.OpenGL - Multisample Anti-Aliasing
11:21
20.OpenGL Tutorial - Uniform Buffer Objects _ C++ & Java
06:31
21.OpenGL - geometry shaders
13:01
22.OpenGL - instancing
08:07
23.OpenGL - shadow maps (for directional lights)
17:32
24.OpenGL - shadow maps (for point lights)
11:23
25.OpenGL - normal maps
13:23
26.OpenGL - gamma correction, HDR tone mapping, bloom
15:26
27.OpenGL - deferred rendering
09:42
28.OpenGL - SSAO (screen space ambient occlusion)
11:22
29.OpenGL - PBR (physically based rendering)
12:47
30.OpenGL - diffuse IBL (image based lighting)
07:43
31.OpenGL - specular IBL (image based lighting)
12:43
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