Computer Graphics (Winter 2021)

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2021-12-15 21:20:40
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by Philipp Slusallek at Uni Saarland 课程主页:https://graphics.cg.uni-saarland.de/courses/cg1-2020/index.html
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Lecture 1- Introduction & History of CG
01:39:04
Lecture 2- Introduction to Ray Tracing
01:30:44
Lecture 3- Spatial Index Structures I
01:32:36
Lecture 4- Spatial Index Structures II
01:27:06
Lecture 5- Transformations
01:36:24
Lecture 6- Light Transport
01:30:49
Lecture 7- Material Models
01:31:43
Lecture 8- Texturing
01:10:25
Lecture 9- Spectral Analysis
01:32:33
Lecture 10- Sampling Theory
01:30:05
Lecture 11- Texture Filtering and Distribution Ray Tracing
01:35:02
Lecture 12- Human Vision System
01:43:29
Lecture 13- Color
01:40:10
Lecture 14- Splines I
01:32:23
Lecture 15- Splines II
01:44:43
Lecture 16- Camera Transformation
01:29:11
Lecture 17- Clipping (missing ending)
01:02:44
Lecture 18- Rasterization
01:17:41
Lecture 19- OpenGL / Graphics APIs I
01:39:59
Lecture 20- OpenGL / Graphics APIs II
01:29:02
Lecture 21- OpenGL Shader Programming
01:21:29
Lecture 22 (final)- Wrap-up
01:37:15
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