
大家好,欢迎来到另一期的Tinto Talks!今天又是一个快乐的星期三,我们继续讨论代号为“凯撒计划”的顶级机密游戏,以便听取大家的反馈。
Hello Everyone and Welcome to another Tinto Talks! This is one of those Happy Wednesdays when we talk about the top secret game with the codename of Project Caesar, so that we can listen to your feedback.
本周我们将探讨“凯撒计划”中的探索机制。在我们之前的GSG游戏中,探索主要是通过军事单位完成的,玩家需要手动或下达自动命令来移动单位,探索地图上的位置以揭示其内容。我们现在有一个新的系统,旨在将军事行动和探索任务分离开来。
This week we are going to take a look at how exploration will work in Project Caesar. In previous GSG games we’ve done, exploration has primarily been done by units, giving them manual orders to move, or sometimes automated orders, to explore places on the map to reveal. We have a new system that works separately to go away from this and separate the military from exploration.
在这个游戏中,探索是基于区域进行的。如果你不记得我们早期的Tinto Talks中的介绍,一个区域包含一组省份,一个省份包含一组地点,所以一个区域大约有25-75个地点。
Exploration in this game works entirely on Areas, and for those of you who don’t remember one of our earliest Tinto Talks, an Area contains a group of Provinces, and a Province contains a group of locations, so it should be about 25-75 locations in an area.
探索任务在“地缘政治”选项卡中,与殖民、海事和私掠放在一起。
Explorations exist in the “geopolitics tab” together with colonization, maritime and privateering.

要成为一个优秀的探险家,你首先需要一顶合适的头盔!
You need a proper helmet to be a good explorer!
要探索一个区域,你需要为其启动一个探索任务。你只能探索与你已探索区域相邻的区域,如果是内陆区域,必须是你拥有的相邻区域。
To get an area explored you need to start an exploration for it. You can only explore areas that are adjacent to an area you have already explored, and if it is an inland area, you can only explore if it is adjacent to an area you own.
启动一个区域的探索任务需要大量的金币,同时还需根据区域的类型支付额外的费用。如果是陆地区域,你需要人力;如果是海域,你需要水手。
Starting an exploration mission for an area costs a significant amount of gold, but there is also an additional cost to start a mission depending on whether it's a land area or a sea area. For a land area, you need manpower, and for sea areas you need sailors.
此外,你还需要持续支付金币以维持探索任务。在探索过程中,可能会触发与探索相关的事件。
You also have a constant upkeep cost of gold for your exploration mission, and during your explorations, you may get events related to the exploration.
任务始终存在失败的风险,失败会重置所有进度,相关人物也可能死亡。
Missions always have a risk of failure, resetting all progress, and the characters involved can die.
探险队领导者的行政能力可以降低维持费用,外交能力则影响成功率,军事能力决定探索速度。
The administrative ability of the leader of the expedition reduces its upkeep cost, while diplomatic ability impacts the success chance, and military ability impacts how quickly the exploration can be done.

马蒂亚斯在生活中的许多方面都不称职,但他最大的优点是失败得很快。。。
Incompetent at a lot in life, Matias redeeming quality was that he failed fast...
虽然大多数人物都可以被分配去探索,但有些人物要优秀得多。这些人物被称为“探险家”,除了天生的探索能力更强外,他们还具有独特的特质,使他们在某些方面的探索能力存在差异。虽然有些探险家会通过历史事件加入某些国家,但也可以招募新的探险家。这需要“新世界”思潮中早期的“委派探险家”进步。
While most characters in the game can be assigned to explore an area, there are some characters that are far superior. These are ‘explorers’, which besides just being innately better at exploring, they also have different unique traits making them better or worse at certain aspects of exploring. While there are some explorers that join certain countries through historical events, there is also the possibility to recruit a new explorer. This requires the “Commision Explorers” advance in the Age of Discovery, that is early in the advances tree for the “New World” Institution.
谈到进步,游戏中有一些进步可以加快探索速度或减少失败率。在游戏开始时,由非探险家领导的近距离探索可能需要几年时间完成,但随着技术进步,时间会缩短。
Speaking of advances, there are a few advances throughout the game that speed up explorations, or make them less prone to failures. At the start of the game, at near range, an Exploration led by someone who is not an Explorer may take a few years to complete, but as you get more advanced, this will become shorter in time.
海上航线上的信风对探索速度也有显著影响。我们设计了“凯撒计划”的海洋地点,考虑了帆船时代使用的历史‘航线’,这些航线利用了风向和洋流知识。航线的掌握对探险队的成败至关重要。
The trade winds on the sea lanes also have a significant impact on how quickly an area can be explored. We have designed the oceanic locations of Project Caesar to take into account the historical ‘sea lanes’ that were used by ships and fleets during the Age of Sail, taking advantage of their knowledge of winds and sea currents. These sea lanes shaped the way explorations were done, as their mastery was critical to the success (or failure) of an expedition.

紫色的进步比较独特,它在文艺复兴时代是西欧次大陆的国家独有的。
A purple advance is a unique one, and this is one that is unique to anyone in the Western Europe sub-continent in the Age of Renaissance.
如果你在另一个国家建立了间谍网络,你可以用它来窃取他们的地图。
If you have built a spy network in another country, you can use it to steal some of their maps.
探索任务完成后,其发现的知识会开始传播到同一次大陆上定都的其他国家。目前,地图传播大约需要150年。
As an exploration mission is finished, the knowledge of its discoveries will start spreading to other countries that have the capital on the same sub-continent as the explorer. Currently, the map spread takes about 150 years.

大西洋海域图
请继续关注,下周我们将深入探讨军队的战斗机制。
Stay tuned, as next week we will go deep into how the combat for armies will work.