十字军之王2开发日志#128 | 5/24 新版本3.2版本周二发布&铁之世纪的开发日志终章

Good evening, or morning, or potentially afternoon. First off, I am happy to announce that if everything goes as planned we will release Patch 3.2 with the Iron Century bookmark on Tuesday. Yes, this Tuesday. The 28th of May. So for today's DD we will take a look at some of the remaining things we've added, starting with 5 new decisions.

晚上好,早上好,或者可能是下午好。首先,我很高兴地宣布,如果一切同计划进行,我们将在周二发布包括“铁之世纪”剧本的3.2版本。是的,就是这个星期二。5月28日。因此,今天的开发日志,将从5个新决策开始介绍,还有在新版本的添加的一些其他内容。

Brother’s Legacy: For those who want to take up the legacy of Mardavij, we have added a special decision for his brother Vushmgir. This will give you a claim on Mardavij’s old regions as well as convert Vushmgir and any of his family to Zoroastrianism. In addition, you will receive Mardavij’s new bloodline, if you choose to pick up Zoroastrianism.

宣称波斯公国

兄弟的遗产:对于那些想要继承马尔达维季遗产的人,他的兄弟武什姆吉尔现在得到特别的决议,由而得到兄弟曾统治地域的宣称,并让全家重新皈依祆教。此外,还将得到马尔达维季的血脉,只要你想重振祆教的声势的话

罗斯化

local Traditions of Rus: For the Norse Germanic rulers of Kievan Rus, it might be a good idea to turn to the local traditions (see Russian culture and Slavic faith) if you want better relations with your vassals. If Yngvar isn't played by a player, the AI will choose to use this decision at game start.

罗斯化:对于基辅罗斯的诺斯统治者而言,如果想和附庸保持好关系的话,罗斯化(罗斯文化和斯拉夫信仰)是个好主意。如果开局时,伊戈尔由AI控制,他将自动采用这一决议。

建立保加利亚帝国,获得保加利亚和瓦拉几亚作为法理王国,且使两王国失效

Bulgarian Empire: This is not actually for the 936 bookmark itself, as… Well… There already is a Bulgarian Empire there, but rather for the fans of Bulgaria who want to recreate history in the earlier bookmarks.

保加利亚帝国:不只是新剧本(保加利亚帝国已存在了),对于保加利亚的粉丝来说,之前的剧本也可以创建保加利亚帝国了

迁都开罗,获得两孔,和开罗男爵领

Establish Cairo: As you might know, Cairo wasn’t actually an important city at the start of our bookmark. Or the two earlier bookmark start dates (see 769 and 867) either. It was not until the Fatimids invaded the Ikhshidids and took control of the region that they established Cairo as the capital of their Caliphate, and quickly built it up over a couple of years. Similarly, if you play as the Fatimids and invade Egypt, you get to make Cairo a special city as well! Congratulations! Woo!

建立开罗:正如你有可能所知的,开罗在早期剧本(769/867)中,并不重要。直到法蒂玛击败伊赫什德,控制埃及,开罗才成为什叶哈里发的首都,而且在几年内迅速建立起来。同样,如果你使用法蒂玛,入侵埃及,也可以让开罗特殊化!祝贺乔迁!

哈堡龙兴之地


Establish Castle Habsburg: For those of you who are particularly interested in weirdly shaped jawlines, we have added a decision to form Castle Habsburg. If you play as anyone of the Etichonen dynasty and hold the province of Basel, you will have the decision to establish the Habsburg castle. All close (living) relatives of the founder in question will become a part of the new von Habsburg dynasty.

建立哈布斯堡堡:对于特别热衷大下巴的人来说,现在加入了新决议。如果使用埃蒂乔家族,且控制巴塞尔伯爵领,就可以建立哈布斯堡堡,且带动全家加入。

Now then, onward to the new bloodlines we are adding. One of the goals when adding these was to try and keep them pretty insular for the 936 Bookmark, so you'd rarely see them outside of it. We've added 6 new ones, and we'll start with the three pretty generic ones:

然后是新血脉。增加这些血脉的目的之一,是要保持936剧本的独特性,所以在这一剧本外。新血脉很少见。将从三个非常普通血脉的开始介绍:


威克赛斯的埃尔塞斯坦:因赶走维京人,和作为英格兰首王而闻名受敬

决斗值+5 每月威望+0.25

鲁道夫·威尔夫二世: 因统一两勃艮第王国而闻名

每月威望+0.25 德意志文化&奥克文化角色好感+5

马尔达维季·齐亚尔:最后一位在波斯抵挡穆斯林入侵的祆教统治者,一生试图重建萨珊帝国

每月威望+0.25 决斗值+5  祆教宗教组角色好感+5

Now onwards to the two special Muslim ones. Both the Shia and Qarmatian Leadership makes it easier to create the religious head titles, skipping several requirements for the holder.

接下来是两个特别的穆斯林血脉。什叶和卡尔马特领导权令其创建宗教领袖头衔更为简单,对血脉拥有者省去了几个要求。

阿卜杜拉·马赫迪:在阿拔斯哈里发衰落后混乱的年代里,法蒂玛在北非崛起。阿卜杜拉·马赫迪由而建立起什叶哈里发国

每月威望+0.25 决斗值+5  什叶角色好感+5 定期有传奇战士来投(如果信什叶),

建立什叶派哈里发头衔的需求更低

卡尔马特共和国的赛义德:他因征服巴林,建立卡尔马特共和国而闻名,这一共和国,将在未来多年,像幽灵一样飘荡,困扰邻居。

每月威望+0.25 决斗值+5  卡尔马特角色好感+5 

建立卡尔马特派哈里发头衔的需求更低

And finally, the Otto the Great bloodline. Princely Elective Boon makes any holder of the bloodline more likely to be picked by vassals as the new Emperor in a Princely Elective system. You receive this bloodline if you manage to form the HRE as Otto.

最终,主角奥托大帝血脉登场。选帝侯更愿意选奥托之后当皇帝。奥托重建神罗后得到此血脉。

每月威望+0.25 决斗值+5  附庸好感+5 选帝侯更愿意选后代当皇帝

And finally, the changelog for the new patch:

最后,新版本的更新日志:

# Free Features

新特征

###################

- New Bookmark

新剧本

- 'The Iron Century', set in 936

936铁之世纪剧本

- New Cultures

新文化

    - Sardinian

萨丁尼亚文化

    - Slovieni

- New Shiite Heresy

新什叶派异端

    - Qarmatian

卡尔马特派

- Map Reworks

地图改造

    - Portugal and south-western Spain

葡萄牙和西南西班牙

        - 2 New Navigable rivers

增加两条可通航河流

        - 1 New Duchy

增加一个公国

        - 3 New Provinces

增加三个省份

    - Egypt

埃及

        - The Nile has been made navigable

尼罗河可通航

        - 7 New Provinces

增加七个省份

        - 3 New Duchies

增加三个公国

- Added 3D models for Hagia Sophia.

增加圣索菲亚大教堂的3D模型


###################

# Interface

界面

###################

- Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views.

伟大工程的快捷键从B改为P,以便与其他视图更协调

- Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works.

如果伟大工程选项开局不选,现在这不会出现在目录里了

###################

# User modding

mod

###################

- Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines.

- Added destroy_wonder effect.

新增拆奇观指令

- Added set_wonder_model effect.

新增改变奇观模型指令

- Fixed the wonder view modifier text lacking a newline when used in single column mode.

- Resuming wonder no longer checks is_active triggers.


###################

# Database

###################

- Corrected the position of the docks in Ceredigion so that it is now connected to a body of water.

修正了锡尔迪金港的位置,使其与水域相连

###################

# Bug Fixes

修bug

###################

- Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up.

婚生子的属性增长,现在正确适配亲生父亲的基本属性,而不是默认值,在计算他们长大后每年增加基本属性的机会时,现在使用正确值

- Corrected the positioning of the Notre Dame Great Work model.

改正了巴黎圣母院的位置

- Adjusted the brightness of the Cathedral Great Work texture.

调整大教堂的亮纹理

- Reduced the size of the Cathedral Great Work model by 20%.

大教堂大小缩小20%

- Fixed clicking on the minimap to move the camera not working properly with GUI scaling.

修正了点击小地图移动相机时,无法使用图形用户界面缩放的问题

- Fixed assassination plot event description incorrectly using the word poisonous instead of venomous.

暗杀事件采用更合适的词“venomous”而非poisonous 

- Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces.

修正了公路抢匪队的事件,现在能指向角色的有巨建省份,在邻省有巨建的情况下

- Fixed a faulty trigger in the decision for converting to tribal holdings to castles.

修正了一个错误的触发器,在这一决议触发时,将部落升级为城堡

- Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers.

圣索菲亚大教堂现在能顺利加上圆穹顶

- Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work.

黄金王冠附件现在正确出现在四级的雕像巨建中

- Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress.

建造大堡垒中的护城河,不会让别的附件也被建造

- Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral.

建造大教堂中的排钟,不会再让黄金排钟也被建造

- Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner.

只要献出圣物,现在大教堂对应附件就会起效

- Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built.

大堡垒中的护城河的建筑选项,不再需要先建一个护城河才能看到

- Fixed a crash caused by corrupted Great Works in save games.

拆奇观不会导致游戏崩溃了

- Fixed court size modifiers on buildings in the capital province not being applied.

宫廷规模现在受到首都建筑的修正

- Fixed tooltips on buildings outside of the capital province claiming that they should provice a court size modifier.

首都之外的建筑,不再提示,它们能影响宫廷规模

- Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion.

圣索菲亚大教堂不能一直改建了

- Rename messages should no longer be listed in the message settings.

改名不会再在信息栏中列出

- Retinue size is now also calculated from character modifiers.

常备军规模现在受角色修正影响

- Moved retinue size modifier in Palace Great Work to owner scope.

大王宫对常备军规模的修正,现在修正到拥有者的对应地产格上

- Slightly reworked order of operations for calculating max retinue cap.

略微后延计算常备军规模上限的指令的顺序

- Homosexual female lovers are no longer referred to as male.

百合不再被当作玻璃

- Made sure event about mystic dying has the right border decoration.

确保角色离奇死亡的装饰正确

- Newly built Great Work features no longer always get statue descriptions.

新建巨建的附件不再总是被描述为雕像


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