第一 Hytale不是抄袭Minecraft的 游戏性也不同
我们的梦想是从一个团队成长为一个成熟的游戏工作室 - 把我们学到的一切都应用到一个新的项目和挑战,让我们的团队追逐他们的抱负,并为我们的社区提供更多的机会,让他们享受乐趣,竞争,以及创造力.
This is a really exciting day for us for two reasons. We’re not just announcing a game - we’re also taking a major step forward in our journey as game developers.
Hypixel started as just the two of us making Minecraft maps. We would spend endless hours cobbling our creations together and putting them online. Little by little we developed a following, and eventually we were able to launch our own server.
As the server grew, so did the team. Eventually, dozens of developers came together from all around the world. We shared a common goal: to create exciting experiences for our players and to have fun doing it.
To date, the Hypixel server has served more than 14 million players and earned four Guinness World Records including ‘most popular independent server for a videogame’. Even more importantly, it has brought together a community that we cherish being part of.
Our dream has always been to grow from a mod team into a fully-fledged game studio - to take everything we’ve learned and apply it to a new project that challenges and excites us. To allow our team to chase their ambitions, and to provide our community with even more opportunities to have fun, compete, and be creative.
That dream is Hypixel Studios, and our first game is Hytale.
或者去看游戏页面,了解我们过去三年一直在做的工作的概述 - 这个项目将新的冒险游戏和Hypixel迷你游戏还有授权工具相结合
到目前为止,由于Hypixel服务器的成功,我们已经能够为Hytale的开发自筹资金,但这是一个雄心勃勃的项目,我们希望确保他能够发挥其潜力.出于这个原因,我们考虑了几种支持游戏持续发展的选择 - 从众筹到预订.但最后我们认为外部投资是一个更好的解决方案.令人高兴的是,我们已经能够获得让Hytale提升到一个新水平所需的自己 - 在此过程中,我们遇到了一些能够帮助我们提供令人骄傲的游戏的人.
我们最初在2016年的时候接触了Riot Games(英雄联盟的开发商和发行商)的建议 - 毕竟,他们知道如何在一个改造社区中发展成功的工作室.那些最初的对话发展成为我们正在创造的共同的热情.截止今天,我们很高兴的宣布Hypixel工作室已经宣布了Riot Games作为投资者.当我们踏上旅程的这一新篇章,我们认为自己很幸运的建立了这种关系.
加入Riot的投资是一个天使咨询小姐,由Anthony Borquez,Dennis Fong,Rob Pardo,Peter Levin,Jeff Lo还有Min Kim等人组成,从这些经验丰富的游戏开发者和行业专家那里学习是令人羞愧和令人兴奋的,团队许多人都在玩游戏,并且认为他们的一些儿子和女儿正在玩Hypixel,这真是令人难以置信.
You can discover more about Hytale all over this website. If you haven’t yet, go watch the trailer! Or check out the game page for an overview of what we’ve been working on for the last three years - a project that combines a new adventure game with Hypixel minigames and empowering tools.
So far, we’ve been able to self-fund the development of Hytale thanks to the success of the Hypixel server, but it’s an ambitious project and we want to make sure that it lives up to its potential. For that reason, we thought about several options for supporting the ongoing development of the game - from crowdfunding to preorders. In the end, however, we felt that outside investment was a better solution. Happily, we’ve been able to secure the funding necessary to take Hytale to the next level - and in the process we’ve met some amazing people who are in a position to help us deliver a game we’ll be proud of.
We initially approached Riot Games (developer and publisher of League of Legends) for advice back in 2016 - after all, they know what it takes to grow a successful studio with its roots in a modding community. Those initial conversations developed into a shared enthusiasm for what we are creating. As of today, we’re thrilled to announce that Hypixel Studios has launched with Riot Games as an investor. We consider ourselves very lucky to have established this relationship as we embark on this new chapter of our journey.
Joining Riot in their investment is an angel advisory group comprised of Anthony Borquez, Dennis Fong, Rob Pardo, Peter Levin, Jeff Lo and Min Kim among others. It’s humbling and exciting to be learning from these veteran game developers and industry experts. Many of us on the team grew up playing their games, and it’s incredible to think that some of their sons and daughters are now playing Hypixel.
Simon and Rezzus
This investment means that we’re able to level up our production values across many disciplines, and to provide stability for our team. It also allows us to avoid many common pitfalls of game development, like feeling pressure to release too early or overreliance on crowdfunding. This is our first game as a newly-formed studio, but we’re excited to embrace the challenges that lie ahead.
We’re grateful to Mojang and Microsoft, whose forward-thinking support for content creators from day one has allowed us to produce work that we’re proud of. The Hypixel server for Minecraft: Java Edition will continue to be actively developed by its own dedicated team.
Finally, and most importantly, we’d like to thank our community and everybody who has supported us over the last five years. Especially the Hypixel network volunteers, as well as the builders, players, and video creators who have allowed us to lay out such an exciting path for our future.
We can’t wait to go on this journey with you.
Simon and Rezzus
让我恰口饭先 好了恰完了 继续打
接下来是FAQ（Frequently Asked Questions 常见的问题项目与对应问题的解答）
(a...这个就不用我说了 能在PC和Max上玩 能在Linux上运行服务器 重点是PC Mac 完了)
(BlessRNG 我就想有中文的 汉化工作给我也彳亍鸭嘻嘻)
Hytale尚未评级，但我们的目标是T for Teen。(Teen 13周岁及以上 不过国内这个环境..这个评级没啥用)
Hytale将包括一套全面的工具,允许账户的持有人限制对在线游戏的自定义内容访问(卖号的就牛啤了),然而,与每个在线游戏一样,我们鼓励父母关注他们的孩子正在消费的内容以及他们在线与他人的互动(MD别关注 关注了就毁了 关注了就别恰饭了嘻嘻)
Hytale的构建基本上是迷你游戏,这意味着我们 - 和社区创作者 - 可以自由的创造您将享受的体验.如果我们想要,我们甚至可以制作一个自上而下的射击游戏!它还为我们提供了新的机会,如反作弊,针对小游戏的客户端优化等等.
(下一个是游戏stat转移 hypixel转hytale 这个也挺蠢的 不翻了嘻嘻)
Hypixel Inc.和Hypixel Studios有什么区别？
Hypixel Inc.是一家公司(还会继续运作)Hypixel服务器的公司.Hypixel Studios是为了开发Hytale而成立的新公司.
您可以在本网站上找到开发者的定期更新 - 请务必关注我们的各种社交媒体渠道以获取更多信息.Twitter@Hytale Facebook Youtube Instagram Snapchat上关注我们,如果您注册测试版,您还可以通过电子邮件偶尔获得更新.
When is Hytale coming out?
This date is still to be confirmed. We’re eager to get it into the hands of players but we want to make sure we do so at a time that makes sense. We want to be confident that we deliver a first impression worthy of player expectations as well as our own ambitions. Rest assured that we are ramping up production to deliver the game to you as fast as we’re able while also meeting these standards.
What are the different ways that I can play Hytale?
Adventure mode, where you embark on a journey through a procedurally generated fantasy world either solo or with friends.
Minigames: session-based experiences where you test your skills in PvP and co-op.
Creative tools designed for all types of content creators.
Hytale is comprised of three main pillars:
Community servers can take advantage of all of these aspects of Hytale to realize their own vision.
Find out more about all of these modes on the game page!
What platforms will Hytale be released on?
Hytale will launch for PC and Mac, with the capacity to run game servers on Linux. We’ll explore the possibility of releasing the game on other platforms during development, but for now our focus is on PC and Mac.
What languages will be available at release?
This is to be confirmed. Please stay tuned for more information!
Can you reserve my username, please?
Hytale usernames will be unique. This means that there can only be one ‘Bob’ or one ‘Sally’. We understand how important names are to players, so we’re excited to let you know that we’ve developed a name reservation system that will become available at some point within the next few months. More details to come.
What age rating is Hytale?
Hytale is not yet rated, but we’re aiming for T for Teen.
Will you have parental controls built into the game?
Hytale will include a comprehensive set of tools that will allow account holders to limit access to online play and custom content. However, as with every online game, we encourage parents to pay attention to the content that their children are consuming as well as their interactions with others online.
Is Hytale going to be free to play or paid?
We’re still finalising the exact details of the business model. When that’s done, we’ll share more details!
Are you going to have beta tests?
Yes. You can register for the waiting list right now, in fact! Keep an eye on our website and social media for more information about upcoming tests.
What makes Hytale different from existing Hypixel server minigames?
Hytale was built from ground up with minigames in mind which means that we - and community creators - have the freedom to create experiences you’ll enjoy. We can even make a top-down shooter if we want to! It also gives us new opportunities like anti-cheat, client optimizations specific to minigames, and much more.
Does this mean that you’re going to stop supporting Hypixel minigame servers?
No! The Hypixel server will remain active and supported - exactly the same as it is now. In fact, the team working on Hytale broke off from the Hypixel server team over two years ago. Current Hypixel server players shouldn’t notice any change in the rate of updates, new content, or quality of support.
Will I be able to move my stats/progress from the Hypixel server to Hytale?
Hytale is a brand new game and it is not possible to move anything between the two.
What is the difference between Hypixel Inc. and Hypixel Studios?
Hypixel Inc. is the company that runs (and will continue to run) the Hypixel server. Hypixel Studios is a new company that has been formed in order to develop Hytale.
Where can I get more information about the development of Hytale?
You’ll find regular updates from the developers on this website - be sure to follow our various social media channels for even more information. You can follow us on Twitter, Facebook, YouTube, Instagram, and Snapchat. If you sign up for the beta, you’ll also get occasional updates via email.
Can you tell us more about PvP?
During the trailer creation process we made a conscious decision to only touch lightly on PvP. We understand that the PvP community will hold us to high standards, and we wanted to make sure you had an opportunity to give us your requests and feedback now that Hytale is public. We are consulting with community leaders and experts in order to deliver deep and varied PvP that’s both fun and fair. You can expect individual aspects and elements of PvP to be covered more deeply in future preview articles.
哭了 打这些我真的爽爆 我不是复制而是谷歌翻译出来然后慢慢手打 起码大部分都是正确的(希望是)
(接下来是Modding 我反正8懂 有兴趣的看一下8 创作者工具这样的)
What engine does Hytale run on?
Hytale runs on a proprietary, custom-built engine. We were unable to find any off-the-shelf engines that were suitable for our vision of a high-end blockgame.
Will there be two-factor authentication (2FA)?
Optional app-based 2FA will be available from the moment you are able to create an account.
Will you support modding?
Yes. Hytale was made with creators in mind and includes a comprehensive collection of tools that grant players more creative power than ever, from model creation and animation to filmmaking, in-game scripting, and - of course - building with blocks.
However, to combat abuse we will not permit modifications to the client itself. With the amount of freedom you are given with Hytale’s toolset, however, you won’t need to do so. Having a single version of the game to support makes things easier for us as developers, too.
How extensively can I mod the game?
Every aspect of Hytale is customizable, from damage values to animations, models, weather, combat mechanics, and more. Our ambition is to empower our community to make entire new worlds for themselves. We will cover this more deeply in an upcoming post showcasing the breadth of content you can make.
How do players customize their playing experience if the client is not open to modding?
When a client connects to a community server with a custom version of the game, a handshake process occurs in which all of the required files, data, sounds, models, animations, and so on are downloaded by the client.
Will I be able to run my own server?
Yes. You will be able to run your own adventure servers, your own minigames, and more. More details will follow in the next few months.
Where will official servers be located?
We can easily transfer players’ connections around the world to ensure they are playing with the lowest ping possible, as long as there’s an opponent to connect them to.
What minimum computer specs do I need?
We don’t have official minimum specs yet, but currently you can play Hytale on a low end integrated laptop GPU with default view distance just fine. We understand that many players in our community are running lower-end computers. That said, there will also be extensive graphics options available for players with more powerful systems.
后面就是创作者的FAQ了 我不翻了 太累了（其实就是懒）
Can I use Hytale announcement assets on my channel or stream?
Yep! You also have permission to activate monetization on videos using Hytale assets, including the trailer, as long as they are being used for the purpose of reaction, analysis, or commentary.
Where can I find more assets?
Screenshots, wallpapers, and concept art are available in the media section and as part of articles in the news section. Feel free to use/crop/modify our assets to suit the needs of your coverage of Hytale.
Will I be able to monetize Hytale content?
You will be able to make your own Hytale content and services and monetize them. There will be a lightweight set of rules and guidelines regarding the creation of monetized in-game content, as well as some basic do’s and don'ts with regards to using our IP. These rules are aimed at improving user security, prohibiting extreme content, combatting scamming, and so on. They will be informed by drawing from our own experiences operating our server and consulting with community members. We are very confident that our guidelines will be easy to agree to. A core goal of Hytale is to empower and enable all sorts of content creators, and we want you to be able to support yourselves by chasing your passions.