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Victoria 3 - Dev Diary #17 – Migration
Wizzington, Game Director Victoria 3
Hello and welcome to yet another Victoria 3 dev diary. Today's topic is Migration (meaning the movement of Pops between states), what role it plays in Victoria 3, and how it functions mechanically. There are two types of Migration in Victoria 3: Intra-Market Migration and Mass Migration, and we’ll be explaining both of these starting with Intra-Market Migration.
大家吼啊,欢迎来到新一篇维多利亚3的开发日志。今天的主题是移民(意即人口在地区之间的流动)、它在维多利亚3中扮演什么角色,以及它在机制上如何运作。维多利亚3中有两种类型的移民:市场内移民Intra-Market Migration和大规模移民Mass Migration,我们将从市场内移民开始讲解这两者。
Intra-Market Migration is the movement of Pops between two States that are part of the same Market. Barring certain exceptions (such as slaves not being able to migrate, as covered in the previous dev diary), Pops are generally always able to move between States in the Market, though the number of individuals that are able to change their homes on a weekly basis varies based on factors such as the local Infrastructure and Market Access in the two States.
市场内移民是Pop在属于同一市场的两个地区之间的流动。除了某些例外(例如奴隶不能迁移,就像之前的开发日志中提过的),Pop通常总是能够在同一市场中的各个地区之间移动,尽管每周能够搬家的人数基础值将取决于两地基础设施和市场接入等因素而有所不同。
Which Pops migrate from and to what States depends on the Migration Attraction of each State. Migration Attraction is a value that is based on the average Standard of Living in the state, and modified by various factors such as over/underpopulation, unemployment/available jobs and so on. It is possible for a country to directly encourage Migration to a specific state through the ‘Greener Grass Campaign’ Decree, at the cost of some Authority. In general, Pops will move from States with a low standard of living and a lack of employment opportunities to states with a high standard of living and jobs to offer. States with a low population compared to the amount of available land are especially attractive to economic immigrants.
哪些Pop从哪些地区迁移到哪些地区,取决于每个地区的移民吸引力Migration Attraction。移民吸引力是一个基于该地区平均生活水平、并受各种因素(例如人口过剩/不足、失业/可用岗位等)影响的值。一个国家可以通过“绿草坪运动”法令直接鼓励移民到特定的地区,但要花费一些权威力。一般而言,Pop将从生活水平低、就业机会少的地区迁移到生活水平高、就业机会多的地区。可用土地广袤而人口较为稀少的地区对经济移民特别有吸引力。

Kansas, already an attractive state for American settlers due to its sparse population, has been further prioritized for migration through the use of a Greener Grass Campaign decree.堪萨斯由于人口稀少,对美国定居者来说本就是一个有吸引力的地区,又由于使用了“绿草坪运动”法令而进一步被优先移民。
Discrimination, too, plays a role in migration. Pops that are being discriminated against in a particular State, and have the opportunity to migrate to another State in that market where they would not be discriminated against (perhaps because of multiple countries sharing the same Market, and one of those countries having more liberal citizenship or religious laws) will take that opportunity in greater numbers, provided of course that there is an underlying economic reason for them to want to move there in the first place. After all, while enjoying voting rights is certainly nice, putting food on the table is higher on the agenda for most Pops.
歧视也在移民中发挥作用。如果人口在特定地区受到歧视,并且有机会迁移到该市场中他们不会受到歧视的另一个地区(可能是因为多个国家共享同一市场,而且其中一个国家拥有更自由的公民权或宗教法律),那么更多的人将利用这个机会,当然前提是他们首先有想要搬到那里的潜在经济原因。毕竟,虽然享受投票权确实很好,但对大多数Pop来说,把食物放上餐桌的优先级更高。
Discrimination can also have the opposite effect: Pops that are already enjoying full citizen rights are generally going to need to be in pretty dire economic straits to consider moving somewhere where those rights are going to be taken away, and in the case of a Pop that is going to be discriminated against no matter where they go in the Market, they tend to stick to their cultural Homelands.
歧视也可能产生相反的效果:已经享有充分公民权利的Pop通常需要处于非常可怕的经济困境,才会考虑搬到那些将被剥夺权利的地方,而当Pop无论走到市场何处都会受到歧视的时候,他们倾向于坚守在自己的文化本土。

French colonial settlement policies means that their colony of Algiers receives a steady trickle of immigrants from mainland France every week.法国的殖民定居政策使得他们的阿尔及尔殖民地每周都会稳定地接收来自法国本土的移民。
So, what then of Mass Migration? Mass Migration is a mechanic introduced to try and model the migration of large amounts of people to places such as the US, Brazil and Australia in the 19th century. Mass Migration can happen when a particular culture experiences Turmoil, which is a product of having a large number of radicalized pops. A culture that has enough Turmoil to meet the threshold has a chance to create a Migration Target somewhere in the world, which is a flag set on a particular State that attracts huge numbers of migrants from that culture over the course of a limited timespan to that State and any States neighboring it.
那么,大规模移民呢?大规模移民是一种旨在尝试模拟19世纪大量人口向美国、巴西和澳大利亚等地迁移的机制。特定文化在经历动乱Turmoil时就会发生大规模迁移,这是拥有大量激进Pop的结果。一个动乱达到阈值的文化有机会在世界的某个地方创建一个移民目标Migration Targets,这是一个设置在特定地区的旗标,它在有限的时间跨度内会吸引大量来自该文化的移民前往该地区和任何相邻的地区。
Migration Targets are more likely to be created if the Pops in the culture have a low Standard of Living and high Literacy, and particularly likely to be created if there is widespread starvation among the Pops of that culture.
如果移民文化中的Pop生活水平低且识字率高,移民目标被创建的可能性就更高;如果该文化的Pop普遍饥饿,移民目标被创建的可能性将进一步增加。
The selection of States for Migration Targets is based on a number of factors, including the state's Migration Attraction, whether or not the culture is legally discriminated against in the country, and if there is a logical 'path' that Pops of the migrating culture would be able to follow from their Homelands to the target (such as trade routes). There is no inherent advantage in certain country 'tags' for who gets migrants - the US tends to get migrations because of availability of jobs and land combined with liberal citizenship laws, not because they have a built-in migration attraction bonus.
移民目标地区的选择基于诸多因素,包括该地区的移民吸引力、移民文化在该国是否受到法律歧视,以及移民文化的人口从文化本土到移民目标之间是否有一条合乎逻辑的“路线”(例如贸易路线)。 对于谁获得移民,特定国家Tag没有固有的优势——美国更易于获得移民是由于可以获得工作和土地,以及自由的公民权法案,而不是因为具有内置的移民吸引力加成。

Fed up with economic hardship and political oppression in their homelands, a large group of Polish people have decided to try their luck at a new life in France.由于受够了家乡的经济困难和政治压迫,一大群波兰人决定去法国开启新生活碰碰运气。
There is one more aspect of migration that we're only going to briefly touch on: Migration Policy. This is a group of Laws which lets you set the stance of your country on migration. For example, whether you want to promote the movement of people from your core lands to your colonies, attract skilled workers from other countries for your manufacturing economy, or even just minimize all migration (external and internal) as a way of maintaining your iron grip over the population. The reason we won't be going into this today is because it's currently in the process of being redesigned to this end (from a previous, much simpler set of laws). We'll try to return to it at a later time!
移民还有另一个方面:移民政策Migration Policy,我们今天只会简单介绍一下它。它是一组能让你确定国家移民立场的法律。例如,你是否想促进人们从核心土地移民到殖民地、是否想为你的制造业经济吸引来自其他国家的熟练工人,或者甚至只是尽量减少所有移民(无论外部还是内部)以保持对人口的铁腕控制。我们今天不讨论这个的原因是,它目前正在为此目的而重新设计(从一套之前的、更简单的法律开始重做)。我们之后会试着回来谈论这个内容!
With that said, we've reached the end of this dev diary, and in fact, the end of the current string of politics dev diaries, as next we'll be changing our focus from inwards to outwards and talking about Diplomacy, on the topic of Prestige and Rank!
说到这里,我们已经到了这篇开发日志的结尾,并且事实上是当前一系列政治相关开发日志的结尾。接下来我们将把注意力从内部转移到外部,谈谈外交,如声望Prestige和级别Rank的话题!
翻译:子炎君
校对:三等文官猹中堂
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