
今天要讨论的是,当你国家中的一些人群对国家的伟大性产生怀疑时,会发生什么。
Today we will talk about what happens when some of the pops in your country are not entirely convinced of its greatness.
叛乱派系 Rebel Factions
叛乱派系可以分为五类:
There are five different categories that a rebel faction can belong to.
族群分离:代表所有的独立运动。Nationalist, for all independence movements.
篡权派:他们希望另立一位新统治者。 Pretender, for when they want another ruler.
奴隶起义:追求自由的奴隶们。Slave, for when they want to be free.
宗教狂热:有不同的宗教团体想独立,或试图将国家改宗。Religious, if a different religious group they want independence, else they want to convert the country
阶级革命:某些社会阶层极度不满,想要改变现状。Estate, for when they are really unhappy and want their society to change.

(大量人群加入叛乱派系,涉及12个地点,可能会是个挑战。
A fair number of pops, and 12 locations, this could be a challenge..)
人群与叛乱派系 Pops and Rebel Factions
现在让我们回顾一下Tinto Talks第17期,我们首次提到人群有「满意度」系统。当某个人群的满意度足够低时,他们会加入叛军派系。影响人群加入或退出叛军派系的因素各不相同,维持人群对生活的满意度是防止他们加入叛军的关键。
Now let's go back to Tinto Talks #17, where we first mentioned that Pops have satisfaction, and when that is low enough a pop will join a rebel faction. The levels at which a pop joins or leaves a faction have some different factors, but the way to keep a pop from joining a rebel is to make sure they are satisfied with life.
现在,让我们来看一下卡利亚里的撒丁农民,游戏开局不久前,阿拉贡刚刚征服了这个地方。
Now, let's take a look at some Sardinian peasants in Cagliari, which has recently been conquered by Aragon, just before the start of the game.

(出于某种原因,被征服后,百姓往往会表现得有些不满。
For some reason people tend to be a bit upset when conquered.)
遗憾的是,我们无法让阿拉贡的平民阶级更加满意,因为他们的满意度已经达到100%,+25%的加成是我们能够达到的最大值。若非如此,我们可以通过减税或赋予更多特权来提高他们的满意度。
Sadly we can not make the commoners estate more happy in Aragon, as they are already at 100% satisfaction, so the +25% bonus is the maximum we can get. Otherwise to make the estates happy you can always reduce taxes or grant them more privileges.
一个显而易见的解决方案是将他们「整合」,这样可以将征服惩罚从50%降至10%。但这大约需要25年,这可能不足以阻止叛乱。如果我们在当地建造一座城堡,可以额外增加10%的满意度,同时还可以驻军来维持秩序。
One obvious solution here is to make them integrated which would reduce the conquered penalty of 50% to 10%, however that will take about 25 years, which may not be quick enough to avoid an uprising. If we build a castle we could add another 10% of satisfaction, and we could also station an army there to keep the peasants in line.
此外他们还缺乏葡萄酒和豆类的供应,这是因为目前他们的市场依赖于穆斯林市场。如果我们禁止与阿尔及尔的市场贸易,他们可能会更开心一些,因为可以更方便地从意大利市场获取葡萄酒。
As they lack access to wine and legumes, and currently trade in a muslim market, we could try to deny market access to Al-Jazair, and they would be slightly happier as the wine would be easier to get from an Italian market.
所有这些措施或许能让满意度恢复正值,但我们仍需将其提升到29.74%以上,这在目前的条件下难以实现。
All of this would make the satisfaction positive at least, but we need to get it above 29.74%, which is not feasible right now.

(更稳定的国家会有更高的叛军加入临界值(越低越好哦)。。
A stable country has a higher threshold for rebels to join..)
很遗憾,我们现在还不能使用「安抚人群」的内阁行动。这一行动在「专制主义时代」可以减少5%-10%的叛军加入临界值,具体效果取决于君主和内阁的能力。
Sadly we can not yet use the Pacify Population cabinet action which you can get in the Age of Absolutism which reduces the threshold for joining rebels by 5-10% depending on the competence of your monarch and cabinet.
说回到叛军派系,他们有一个「进度值」,当进度达到100%时,叛乱将会爆发。以目前的情况来看,这将需要大约23年的时间,所以撒丁岛的起义可能会在整合完成之前发生,除非你能削弱他们的力量,或者加强对他们领土的控制以减少他们的收入。
If we go back to rebel factions again, they have a progress value, where when it reaches 100%, and here the rebels, which will take about 23 years, so the uprising is likely to happen before the integration is done, unless you can weaken their power, or increase control over their territories so they get less money.

(撒丁岛距离巴塞罗那太远,无法修建一条直达的道路。(修跨海大桥?)
Sadly Sardinia is a bit too far away for a road from Barcelona..)
当叛军派系的进度达到100%时,可能发生两种情况之一:内战或起义。首先,叛军派系会成立一个新国家,会有一个相关的名字,并会占领他们拥有强大支持的地区。
So what happens when a rebel faction has progressed to 100% then? Well, one of two things will happen, either there will be a civil war or a revolt. First the rebel faction forms a new country, with a relevant name, and takes ownership of the locations where it has a strong support.
起义 Revolts
如果他们是追求独立的叛军类型,他们会发动起义。这场起义几乎等同于一场战争,防守方可以重新吞并起义者,而不会面临更大的侵略扩张或和平成本。
If they are a rebel type that wants to be independent, then they will start a revolt, which is almost a war where the defender can re-annex any revolter without further aggressive expansion and can always afford the peace cost.
如果这些起义国家的文化来源于地图上已有的国家,他们将召唤之前所属的国家参与起义。如果该国加入且赢得战争,起义者将重新归属于其原先所属的国家。
If the culture of these revolting countries is from a country that exists on the map, they will call in the country they used to be a part of it into the revolt, and if they join, and the war is won, the revolter will become a part of the country that they belonged to in the past.
内战 Civil War
内战通常由篡权派、部分宗教狂热叛军或阶级革命叛军发动。与其他战争不同,内战无需谈判和平协议。在内战中,任何通过围攻或占领获取的地点会立即转为你的控制区。
These are started by pretenders, some religious rebels, or estate type rebels. Civil Wars work differently than other wars in that you do not have to negotiate a peace. In Civil War, as soon as you would have taken control of a location from a siege or occupation, the location would immediately flip ownership of that location instead.
因此,内战往往会战斗到最后一刻,最终只有一个国家能够存活。
This means that Civil Wars are almost always fought to the bitter end, and only one country can survive.
内战的结局 End of a Civil War.
由于该系统与《英白拉多:罗马》的内战系统有相似之处,我们需要解释一些担忧。在「凯撒计划」中,内战失败并不意味着游戏结束。相反,玩家可以选择以胜利方继续游戏。需要注意的是,胜利者可能会有不同的统治者、宗教、政府形式,社会价值观、改革及特权等也可能发生重大变化。
As this system has a few similarities with the Civil War systems of Imperator Rome, we have to alleviate some concerns here. In Project Caesar there is no Game Over if you lose a Civil War, but instead you have the option to continue as the winning side. One thing to consider here is that the winner will have different rulers, maybe a different religion, perhaps a new government type, dramatic changes to societal values, reforms and/or privileges.
毕竟,如果农民起义成功,你将不再拥有辉煌的农奴制君主政体。
After all, if the peasants revolt and win, you will not keep your glorious full serfdom monarchy as it once was.

(你不必重开,可以在屏幕上为这局游戏选择另一个选项!
You don’t have to continue, you can pick the other option for the game over screen!)
下周我们将讨论更多的外交问题,尽管对你们大多数人来说,这将是你们已经意识到的事情,但我们也会列出一些新内容。
Next week we will talk more about Diplomacy, and that will for most of you be something you already are aware of, but it will list quite a few new aspects.