Tinto Talks #28 | 9/4 冬季
Marsary
2024年09月04日 21:45
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欢迎大家来到新一期的Tinto Talks,这是每周三我们愉快地讨论代号为「凯撒计划」的绝密游戏的时刻。

Welcome everyone to another Tinto Talks, the Happy Wednesday where we talk about the top secret game with the codename Project Caesar.

今天我们将深入探讨一年中最令人讨厌的季节——冬季。幸运的是,我们不必全年都与冬季为伴……

Today we will delve into the most hated of all seasons, Winter. Luckily for us, we don’t have to live with it for the entire year…

气候与冬季 Climate and Winter

那么,是什么决定了一个地点是否有冬季呢?

主要取决于气候,但也与时间以及附近地区的冬季程度有关。

当然,冬季在北半球和南半球是不同的。

每天,每个地点都会计算是否应该改变其冬季级别。

So what impacts whether a location has winter or not? Well, primarily it depends on the climate, but also on the time of the year and the level of winter currently nearby. Of course, when there is winter it is different for the northern and southern hemispheres. Every day each location does its calculations for when it should be changing its winter level.

冬季分为三个级别。严格来说是四个级别,但「无冬季」并不算真正的冬季。

在一个季节中,一个地点可能会经历所有类型的冬季。

我们将冬季分为温和、普通和严寒三个等级。

There are three levels of winter. Technically it is four, but “no winter” is not really winter is it. And during the course of a season, a location could experience all types of winter. We have mild, normal and severe winters.

所有冬季的共同点是它们会增加军队的损耗,因此冬季总是会导致部分士兵的死亡。

What is common for all levels of winter is that they affect attrition for your armies, so winters will always kill off some of your soldiers.

生活在长期属于冬季的气候中的人们对皮毛的需求更高。

Pops living in climates that regularly experience winters have a higher demand for fur.

冬季中的粮食 Food in Winter

当冬季来临时,粮食产量会大幅减少,而人口仍然保持正常的食物消耗。

温和冬季的减产幅度为25%,而严寒冬季几乎会将粮食产量降至0。

因此,除非省份内储存了大量粮食,否则严寒冬季可能导致所在地区出现饥荒。

Food production is severely reduced when winter comes, while pops still eat normally. A mild winter is a reduction of 25%, while severe winters basically reduce food production to 0. So unless there is a lot of food stored in the province, a severe winter may cause starvation in your locations.

建设 Constructions

冬季的另一个缺点是,普通和严寒的冬季会影响建筑进度,而这种影响是完全停止施工。

这会影响从建筑物的建设到船只的建造等一切项目。

这使得像瑞典或挪威这样的国家的游戏体验变得更加困难,因为你必须考虑到每年有几个月可能无法进行建设。

One other drawback of winter is that normal and severe winters will impact constructions, and with impact, we are talking about stalling them completely. This affects everything from constructing a building to building a ship. It makes the gameplay experience in a country like Sweden or Norway a bit more difficult, as you have to plan around the fact that you lose several months of the year at times.

表示锁定的占位符图标,但是工具提示框很有用处。。

Placeholder icons for locking, but useful tooltips..

冻结的海域 Freezing Seas

海峡、内海和湖泊在冬季有可能会结冰。

当一个海区持续严寒冬季超过一周时,它可能会结冰,并且这种状态将持续到该地区不再处于严寒冬季。

Narrows, Inland Seas and Lakes have the possibility of freezing over during winter. This can happen when a seazone has had severe winter for over a week, and will then last until winter is no longer severe in that location.

结冰的海区可以被军队穿越,这允许更大程度的军事控制;然而,这会导致海军被困,直到冰雪融化。

当天气变化时要小心,如果军队在冰上行进,冰面融化可能会带来灾难性的后果。海军也无法进入已结冰的海区。

A frozen seazone can be traversed by armies and this allows greater military control over the lands it reaches; however, it will cause navies to get stuck until it thaws. Be careful when the weather changes, it can thaw with catastrophic consequences if an army is on the ice. Navies can also not enter any seazone that has frozen over.

当Storebælt(西兰岛与菲英岛之间的海峡)和Lillebælt(菲英岛与日德兰半岛之间的海峡)结冰时,你不再需要海军就可以到达哥本哈根……

When Storebælt and Lillebælt freezes, you don’t need navies to reach København…

山脉 Mountains

你可能已经知道在冬季进行战争有些冒险,但「凯撒计划」在此基础上又增加了一个元素。

任何地形为「山地」的地点在普通和严寒冬季期间都会阻止军队通行。

这可以帮助形成天然疆界,并创造一些有趣的战略玩法。

You already know that warfare during winter is a bit more risky, but Project Caesar adds another element to it. Any location with the topography of “Mountain” will be blocked for army movement during normal and severe winters. This can help create natural borders, and some interesting strategic gameplay.

工具提示框总能有所用处。。

Tooltips are always helpful..

不幸的是,下周没有Tinto Talks,因为那天我们有假期,但之后我们将回来继续讨论道路、发展度、繁荣度等内容。