魔兽争霸3 国际服最新补丁1.36.2于 2024年6月4日更新(平衡性大改)
GOD726
编辑于 2024年06月07日 19:53
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暴雪向来瞎改,所以PTR测试版我完全不关注,然而今日经过了暴雪PTR瞎改的两个版本的正式版终于上线了,我定睛一看,1.36.2 UD2本能买驱散,狂狗彻底作废,人族大师级女巫成了小歪,兽族鸡肋增强,NE增强井水~

以下是4族详细平衡性修改

红色部分依旧是我的个人观点

人族

女巫 - 变形术可以对英雄使用,持续 1.5s

关键增强!时间从PTR的 多了一种硬控手段,类似小歪,关键时刻变英雄,防止对面使用道具,打断持续施法等

骑士 - 科技需求去掉伐木场;裂甲之刃需要科技升级(100金/150木)

正常修改,骑士砍蜘蛛已经很强了

血法师 - 烈焰风暴吟唱时间从 0.9s降低到 0.8s

微弱增强

破法者 - 控制魔法(偷召唤物)的耗蓝比例从目标生命值的45%降低到35%,法力消耗从25增加到40

打一巴掌给个甜枣?

龙鹰骑士 - 攻击力从 16-18 增加到 18-20

龙鹰当天鬼用?

圣塔 - 每次攻击损耗英雄法力值从16 降低到 14

小削弱

兽族

猎头 - 攻击力从23-27降低到22-26(大猎头不变)

微弱削弱小猎头,感知不强

巫医 - 治疗棒的法力消耗从200降低到150

鸡肋增强,对于常规打法有点鸡肋,利好猥琐流?

黑牛 - 移速从 270 增加到 290(与mk一样快)

鸡肋增强+2,删除了PTR2本出牛头,给了点移速属实感知不强,出到黑牛都啥时候了

小y - 3级蛇棒攻击力从 48-52 降低到 46-50

小削弱,影响不大

投石车 - 移速从 220 增加到 240

正常提升,和UD绞肉车同步增强

精灵

月之女祭司 - 火箭增加的伤害从10/20/30增加到12/24/48(法力消耗是8);大招流星雨的持续时间从45降低为30,每颗流星的伤害从50增加到60

虎妞增强了大概率也没人用

刃车(弩车) - 穿刺剑刃研究时间从60s降低到45s;移速从220增加到240

增强,四族投石车貌似就小炮速度没增加吧

月井 - 井水恢复速度从1.35增加到1.45(参考数值:1.27版本是1.25;1.30.0版本升级到1.5,即玩家普遍认为井水最多的时期;1.36.1降低到1.35而被玩家普遍认为井水大幅减少);月井之春增加的的井水上限从125降低到100(这意味着大月井的井水从425变为400;1井水=0.5法力或2血)

关键增强!当初井水恢复被削说玩不了,然而还是比1.27的恢复得快,现在加到1.45,可以说是恢复到1.30的97%了

守望者 - 刀扇目标数从5/6/7改为6/6/6,伤害从75/125/190改为70/130/200

增强WD的极限,伤害更为平均

小精灵 - 生命值从120增加到125

据说是DK一刀一发C可能杀不死小精灵了?!暴雪要干啥啊这是!!!……

亡灵

女妖 - 诅咒持续时间从120/60降低到60/30;反魔法外壳不能被毁灭驱散

进一步削弱女妖,诅咒时间直接减半,内战毁灭不能吸绿帽子相当于削毁灭保女妖的出场率,虽说新增了驱散权杖,我想也没人会买权杖驱绿帽吧,PTR能诅咒机械单位没能保留下来

闹鬼金矿(ud矿盖子) - 建造时间从110s 减少到 105s

小增强,对于happy来说盖子少个几秒就能起得来,但是对于绝大多数ud来说这点提升可以忽略不计

冰塔 - 攻击类型从普通改为穿刺

削弱,变冰塔更多是为了限制,而非输出,原先冰塔作为唯一的的普攻塔好歹打英雄和顶盾步兵厉害,现在都改成穿刺(对中甲和英雄的伤害降低,但对大多数空军和无甲单位的伤害增加)丧失了唯一的特色

食尸鬼 - 狂狗研究时间从45s 增加到 50s;狂狗移速从350降低到320(在有且仅有dk光环的情况下移速从385/420/455 降低到 352/384/416)

灭顶之灾!暴雪这次彻底把狂狗搞废,逼着ud硬着头皮用蜘蛛,看这样子狂狗内战都难登场(利好蜘蛛流内战),更别说拿出来打其他族了,

男巫 - 残废可以对机械单位使用

小增强,也就残废下坦克,对手想针对也是很容易的,毕竟ud都有残废了,谁还能没驱散呢?

绞肉车 - 移速从220增加到240

小增强

巫妖 - 霜冻新星(nova)对非英雄的减速时间从4/6/8降低到4/5/6;大招死亡凋零的法力消耗从250降低到200

进一步削弱Lich,尤其是针对首发的Lich

小强 - 穿刺的法力消耗从100降低到90

微弱增强小强,聊胜于无

蜘蛛 - 蛛网科技的研究消耗从150金/150木降低为100金/100木

鸡肋增强,网的价格便宜了三分之一,我宁可不要这三分之一,换来速度提高三分之一

埋骨地(出冰龙) - 建造消耗从175金/200木 降低到 150金/200木

鸡肋增强+2,你便宜那么点钱打发要饭的呢?冰龙这版本用不了是这点钱的事?

冰龙 - 喷英雄的减速时间从3s 增加到 4s;霜冻喷吐(喷建筑暂停的科技)研究消耗从150金/275木降低到150金/225木

鸡肋增强+3,想当年1.27冰龙喷一口英雄可是减速10秒的,你直接给干到3秒,现在加1秒有啥用?不会指望还有人出冰龙吧?

憎恶 - 攻击力从33-39增加到35-41

鸡肋增强+4,谁会拿胖子打输出?顶多出一两个扛扛伤害

商店 - 移除群补;增加新道具否决权杖:150金可使用2次,要求二本科技,冷却时间5s,施法距离500,驱散范围与毁灭、牧师一致,对召唤物造成200点伤害(与牧师驱散对召唤物伤害一致),先前对于诅咒神庙(BT)的科技需求被删除

关键改动!删了群补有点亏的,但是UD2本有了驱散手段,可以解锁很多新玩法,对于之前碰到的一些中期无解必须要等毁灭才能打的流程,也给玩家提供了新选择。

中立

火魔 - 大招对建筑的伤害系数从3降低到2(伤害从375降低为250);灵魂燃烧(1技能)的攻击减少从50%增加到75%,持续时间从7/8/9增加到8/9/10

小提升,毕竟火魔大招太不常见了,灵魂燃烧可以更好的限制对手

娜迦 - 法力护盾的启动消耗从25降低到10;大招龙卷风的移速从75增加到150

小增强,比较鸡肋

飞艇 - 从0人口改为1人口

暴雪终于修复了无限飞艇的bug,红人口再也买不了飞艇了~

道具

重生十字章 - 复活延迟从7s 减少到 5s (即死亡后在地上躺尸不能动的时间)

增强,团战7秒复活世界都变了,5秒起来还能打打?

加速手套 - 攻速增加从15%增加到18%

撸得快现在撸得更快了,进一步缩小与爪子戒指之间的差距

头环 - 价格从175增加到200

利好消息,属性不变,价格增加,专门打击无脑买头环堆属性的


以下完整补丁内容转自暴雪战网官方论坛公告

https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-patch-notes-version-1362/32218

Warcraft III: Reforged Patch Notes

Version 1.36.2.21179

June 4, 2024

Balance Changes

Human

  • Polymorph can now target Heroes (1.5 second duration)

  • Arcane Tower hero feedback reduced from 16 to 14

  • Knights and Sundering Blades no longer require Lumber Mill to build

  • Sundering Blades now requires an upgrade again

  • Sundering Blades upgrade cost increased from 100/100 to 100/150

  • Flame Strike channel time reduced from 0.9 to 0.8 seconds

  • Control Magic mana per Summoned Hitpoint reduced from 45 to 35

  • Control Magic cost increased from 25 to 40

  • Dragonhawk Rider base damage increased from 17 to 19

Orc

  • Troll Headhunter base damage reduced from 22 to 21 (Berserkers base damage remains 22)

  • Healing Wards mana cost reduced from 200 to 150

  • Tauren move speed increased from 270 to 290

  • Serpent Ward Level 3 Base Damage reduced from 47 to 45

  • Demolisher movement speed increased from 220 to 240

Night Elf

  • Searing Arrows damaged changed to 10/24/40 to 12/24/48 (10/20/30)

  • Starfall duration duration reduced from 45 to 30

  • Starfall damage increased from 50 to 60 per wave

  • Vorpal Blades research time reduced from 60 to 45 seconds

  • Moon Well Regeneration increased from 1.35 to 1.45

  • Well Spring regeneration mana bonus reduced from 125 to 100

  • Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)

  • Fan of Knives damage changed from 75/125/190 to 70/130/200

  • Wisp HP increased from 120 to 125

  • Glaive Thrower movement speed increased from 220 to 240

Undead

  • Anti-magic Shell can no longer be dispellable by Devour Magic

  • Haunted Goldmine build time reduced from 110 to 105

  • Nerubian Tower Damage type changed from Normal to Piercing

  • Ghoul Frenzy research time increased from 45 to 50 seconds

  • Ghoul Frenzy movement speed bonus reduced from 80 to 60

  • Curse Duration reduced from 120/60 to 60/30

  • Cripple can now target mechanical units

  • Scroll of Healing removed from the Tomb of Relics

  • Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold, 5-second cooldown - Available at tier 2) (If this turns out to be too oppressive we will hotfix the requirement back in)

  • Meat Wagon speed increased from 220 to 240

  • Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)

  • Cryptlord Impale mana cost reduced from 100 to 90

  • Death and Decay mana cost reduced from 250 to 200

  • Web upgrade cost reduced from 150/150 to 100/100

  • Boneyard cost reduced from 175/200 to 150/200

  • Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225

  • Frost Breath duration on Heroes increased from 3 to 4 seconds (Frost Wyrm Slow)

  • Abomination base damage increased from 32 to 34

Neutral

  • Volcano building damage factor reduced from 3 to 2

  • Soulburn damage reduction increased from -50% to -75%

  • Soulburn hero duration increased from 7/8/9 to 8/9/10

  • Tornado speed increased from 75 to 150

  • Mana Shield activation cost reduced from 25 to 10

  • Goblin Zeppelin food cost increased from 0 to 1

Items

  • Ankh of Reincarnation delay reduced from 7 to 5 seconds

  • Glove of Haste attack speed increased from 15% to 18%

  • Circlet of Nobility cost increased from 175 to 200

Creeps

  • Sleep no longer targets heroes

  • Sleep duration reduced from 10 to 8

  • Sleep cooldown increased from 6 to 10 seconds

  • Sleep cost reduced from 125 to 100

  • Dark Troll High Priest now has Abolish Magic

  • Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night

  • Rogue Wizard can now sleep

  • Enforcer HP increased from 500 to 600

  • Rune of Speed duration reduced from 60 to 20 seconds

  • Infernal Contraption move speed increased from 180 to 200

  • Infernal Juggernaut move speed increased from 180 to 200

  • Infernal Machine move speed increased from 180 to 200

  • Mana Burn value reduced from 100 to 50

  • Force of Nature summons reduced from 3 to 2

  • Force of Nature mana cost reduced from 175 to 100

  • Pulverized (Sea Giant) reduced from 40/20 to 30/15

  • Cripple reduced from 60/10 to 20/10

  • Cripple cost reduced from 175 to 125 mana

  • Centaur Archer armor type changed from heavy to medium

  • Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)

  • Centaur Sorcerer armor type changed from heavy to medium

Bugfixes

  • Fixed an issue where using Ancestral Spirit on a corpse that is being cannibalized would cause the client to crash

  • Fixed an issue where players would sometimes fail to join an automatch game

  • Fixed an issue where ping was displaying incorrectly in the custom game list

  • Fixed an issue where wins were not being counted in ranked (mostly seen in FFA but could still happen in all modes)

  • Fixed an issue where FFA matches would not create in ranked play

Tournaments

  • We are updating the tournament schedule to have more 1v1 and 2v2 during the week and a 3v3 tournament on Sundays and removing 4v4 from the tournament pool

Map Pool Updates

1v1

-Springtime

+Tidehunters

(4)TwistedMeadows_S2_v1.1.w3x (2)EchoIsles_S2_v2.2.w3x (4)TurtleRock_S2.w3x (4)LostTemple_S2.w3x

(2)LastRefuge_S2_v1.5.w3x (2)NorthernIsles_S2.w3x (2)ConcealedHill_S2.w3x (2)TerenasStand_LV.w3x (2)Tidehunters.w3x (2)Hammerfall.w3x

2v2

-Shatter Exile, Rusty Creek

+Synergy, Goldshire

(4)TwistedMeadows_S2_v1.1.w3x (4)LostTemple_S2.w3x (6)GnollWood.w3x (4)TurtleRock_S2.w3x (4)PhantomGrove_S2_v2.0.w3x (4)HillsbradCreek_S2.w3x (4)TidewaterGlades_S2_v1.1.w3x (4)Synergy_S2.w3x (4)KingAndCountry_S2_v1.3.w3x (4)Goldshire.w3x

3v3

-BloodstoneMesa,StranglethornVale,Guardians

+Wellsprings,Typhoon,ScorchedBasin

(6)Wellspring.w3x (6)Typhoon.w3x (6)ScorchedBasin.w3x (6)Monsoon_LV.w3x (6)RuinsOfStratholme.w3x (6)UpperKingdom.w3x (8)Mur’gulOasis_LV.w3x (6)ThunderLake_LV.w3x (8)Battleground_LV.w3x (6)GnollWood.w3x

4v4

-Royal Gardens, Nightopia, Ferocity, Wellspring Temple

+Battleground, FullscaleAssault, Ekrezem Maze, Emerald Gardens

(8)GolemsInTheMist_LV.w3x (8)MarketSquare.w3x (8)Sanctuary_LV_S2.w3x (8)Northshire_S2.w3x (8)Feralas_S2.w3x (8)PaintedWorld_S2.w3x (8)Battleground_LV.w3x (8)FullScaleAssault.w3x (8)EkrezemsMaze_S2_v1.1.w3x (12)EmeraldGardens.w3