暴雪向来瞎改,所以PTR测试版我完全不关注,然而今日经过了暴雪PTR瞎改的两个版本的正式版终于上线了,我定睛一看,1.36.2 UD2本能买驱散,狂狗彻底作废,人族大师级女巫成了小歪,兽族鸡肋增强,NE增强井水~
以下是4族详细平衡性修改
红色部分依旧是我的个人观点
人族
女巫 - 变形术可以对英雄使用,持续 1.5s
关键增强!时间从PTR的 多了一种硬控手段,类似小歪,关键时刻变英雄,防止对面使用道具,打断持续施法等
骑士 - 科技需求去掉伐木场;裂甲之刃需要科技升级(100金/150木)
正常修改,骑士砍蜘蛛已经很强了
血法师 - 烈焰风暴吟唱时间从 0.9s降低到 0.8s
微弱增强
破法者 - 控制魔法(偷召唤物)的耗蓝比例从目标生命值的45%降低到35%,法力消耗从25增加到40
打一巴掌给个甜枣?
龙鹰骑士 - 攻击力从 16-18 增加到 18-20
龙鹰当天鬼用?
圣塔 - 每次攻击损耗英雄法力值从16 降低到 14
小削弱
兽族
猎头 - 攻击力从23-27降低到22-26(大猎头不变)
微弱削弱小猎头,感知不强
巫医 - 治疗棒的法力消耗从200降低到150
鸡肋增强,对于常规打法有点鸡肋,利好猥琐流?
黑牛 - 移速从 270 增加到 290(与mk一样快)
鸡肋增强+2,删除了PTR2本出牛头,给了点移速属实感知不强,出到黑牛都啥时候了
小y - 3级蛇棒攻击力从 48-52 降低到 46-50
小削弱,影响不大
投石车 - 移速从 220 增加到 240
正常提升,和UD绞肉车同步增强
精灵
月之女祭司 - 火箭增加的伤害从10/20/30增加到12/24/48(法力消耗是8);大招流星雨的持续时间从45降低为30,每颗流星的伤害从50增加到60
虎妞增强了大概率也没人用
刃车(弩车) - 穿刺剑刃研究时间从60s降低到45s;移速从220增加到240
增强,四族投石车貌似就小炮速度没增加吧
月井 - 井水恢复速度从1.35增加到1.45(参考数值:1.27版本是1.25;1.30.0版本升级到1.5,即玩家普遍认为井水最多的时期;1.36.1降低到1.35而被玩家普遍认为井水大幅减少);月井之春增加的的井水上限从125降低到100(这意味着大月井的井水从425变为400;1井水=0.5法力或2血)
关键增强!当初井水恢复被削说玩不了,然而还是比1.27的恢复得快,现在加到1.45,可以说是恢复到1.30的97%了
守望者 - 刀扇目标数从5/6/7改为6/6/6,伤害从75/125/190改为70/130/200
增强WD的极限,伤害更为平均
小精灵 - 生命值从120增加到125
据说是DK一刀一发C可能杀不死小精灵了?!暴雪要干啥啊这是!!!……
亡灵
女妖 - 诅咒持续时间从120/60降低到60/30;反魔法外壳不能被毁灭驱散
进一步削弱女妖,诅咒时间直接减半,内战毁灭不能吸绿帽子相当于削毁灭保女妖的出场率,虽说新增了驱散权杖,我想也没人会买权杖驱绿帽吧,PTR能诅咒机械单位没能保留下来
闹鬼金矿(ud矿盖子) - 建造时间从110s 减少到 105s
小增强,对于happy来说盖子少个几秒就能起得来,但是对于绝大多数ud来说这点提升可以忽略不计
冰塔 - 攻击类型从普通改为穿刺
削弱,变冰塔更多是为了限制,而非输出,原先冰塔作为唯一的的普攻塔好歹打英雄和顶盾步兵厉害,现在都改成穿刺(对中甲和英雄的伤害降低,但对大多数空军和无甲单位的伤害增加)丧失了唯一的特色
食尸鬼 - 狂狗研究时间从45s 增加到 50s;狂狗移速从350降低到320(在有且仅有dk光环的情况下移速从385/420/455 降低到 352/384/416)
灭顶之灾!暴雪这次彻底把狂狗搞废,逼着ud硬着头皮用蜘蛛,看这样子狂狗内战都难登场(利好蜘蛛流内战),更别说拿出来打其他族了,
男巫 - 残废可以对机械单位使用
小增强,也就残废下坦克,对手想针对也是很容易的,毕竟ud都有残废了,谁还能没驱散呢?
绞肉车 - 移速从220增加到240
小增强
巫妖 - 霜冻新星(nova)对非英雄的减速时间从4/6/8降低到4/5/6;大招死亡凋零的法力消耗从250降低到200
进一步削弱Lich,尤其是针对首发的Lich
小强 - 穿刺的法力消耗从100降低到90
微弱增强小强,聊胜于无
蜘蛛 - 蛛网科技的研究消耗从150金/150木降低为100金/100木
鸡肋增强,网的价格便宜了三分之一,我宁可不要这三分之一,换来速度提高三分之一
埋骨地(出冰龙) - 建造消耗从175金/200木 降低到 150金/200木
鸡肋增强+2,你便宜那么点钱打发要饭的呢?冰龙这版本用不了是这点钱的事?
冰龙 - 喷英雄的减速时间从3s 增加到 4s;霜冻喷吐(喷建筑暂停的科技)研究消耗从150金/275木降低到150金/225木
鸡肋增强+3,想当年1.27冰龙喷一口英雄可是减速10秒的,你直接给干到3秒,现在加1秒有啥用?不会指望还有人出冰龙吧?
憎恶 - 攻击力从33-39增加到35-41
鸡肋增强+4,谁会拿胖子打输出?顶多出一两个扛扛伤害
商店 - 移除群补;增加新道具否决权杖:150金可使用2次,要求二本科技,冷却时间5s,施法距离500,驱散范围与毁灭、牧师一致,对召唤物造成200点伤害(与牧师驱散对召唤物伤害一致),先前对于诅咒神庙(BT)的科技需求被删除
关键改动!删了群补有点亏的,但是UD2本有了驱散手段,可以解锁很多新玩法,对于之前碰到的一些中期无解必须要等毁灭才能打的流程,也给玩家提供了新选择。
中立
火魔 - 大招对建筑的伤害系数从3降低到2(伤害从375降低为250);灵魂燃烧(1技能)的攻击减少从50%增加到75%,持续时间从7/8/9增加到8/9/10
小提升,毕竟火魔大招太不常见了,灵魂燃烧可以更好的限制对手
娜迦 - 法力护盾的启动消耗从25降低到10;大招龙卷风的移速从75增加到150
小增强,比较鸡肋
飞艇 - 从0人口改为1人口
暴雪终于修复了无限飞艇的bug,红人口再也买不了飞艇了~
道具
重生十字章 - 复活延迟从7s 减少到 5s (即死亡后在地上躺尸不能动的时间)
增强,团战7秒复活世界都变了,5秒起来还能打打?
加速手套 - 攻速增加从15%增加到18%
撸得快现在撸得更快了,进一步缩小与爪子戒指之间的差距
头环 - 价格从175增加到200
利好消息,属性不变,价格增加,专门打击无脑买头环堆属性的
以下完整补丁内容转自暴雪战网官方论坛公告
https://us.forums.blizzard.com/en/warcraft3/t/warcraft-iii-reforged-patch-notes-version-1362/32218
Human
Polymorph can now target Heroes (1.5 second duration)
Arcane Tower hero feedback reduced from 16 to 14
Knights and Sundering Blades no longer require Lumber Mill to build
Sundering Blades now requires an upgrade again
Sundering Blades upgrade cost increased from 100/100 to 100/150
Flame Strike channel time reduced from 0.9 to 0.8 seconds
Control Magic mana per Summoned Hitpoint reduced from 45 to 35
Control Magic cost increased from 25 to 40
Dragonhawk Rider base damage increased from 17 to 19
Orc
Troll Headhunter base damage reduced from 22 to 21 (Berserkers base damage remains 22)
Healing Wards mana cost reduced from 200 to 150
Tauren move speed increased from 270 to 290
Serpent Ward Level 3 Base Damage reduced from 47 to 45
Demolisher movement speed increased from 220 to 240
Night Elf
Searing Arrows damaged changed to 10/24/40 to 12/24/48 (10/20/30)
Starfall duration duration reduced from 45 to 30
Starfall damage increased from 50 to 60 per wave
Vorpal Blades research time reduced from 60 to 45 seconds
Moon Well Regeneration increased from 1.35 to 1.45
Well Spring regeneration mana bonus reduced from 125 to 100
Fan of Knives Target changed from 5/6/7 to 6/6/6 (max damage 375/750/1330 to 420/780/1200)
Fan of Knives damage changed from 75/125/190 to 70/130/200
Wisp HP increased from 120 to 125
Glaive Thrower movement speed increased from 220 to 240
Undead
Anti-magic Shell can no longer be dispellable by Devour Magic
Haunted Goldmine build time reduced from 110 to 105
Nerubian Tower Damage type changed from Normal to Piercing
Ghoul Frenzy research time increased from 45 to 50 seconds
Ghoul Frenzy movement speed bonus reduced from 80 to 60
Curse Duration reduced from 120/60 to 60/30
Cripple can now target mechanical units
Scroll of Healing removed from the Tomb of Relics
Wand of Negation added to the Tomb of Relics (2 Charges, 150 Gold, 5-second cooldown - Available at tier 2) (If this turns out to be too oppressive we will hotfix the requirement back in)
Meat Wagon speed increased from 220 to 240
Frost Nova slow duration reduced from 4/6/8 to 4/5/6 (units only - heroes remain unchanged)
Cryptlord Impale mana cost reduced from 100 to 90
Death and Decay mana cost reduced from 250 to 200
Web upgrade cost reduced from 150/150 to 100/100
Boneyard cost reduced from 175/200 to 150/200
Frost Wyrm Freezing Breath lumber cost reduced from 275 to 225
Frost Breath duration on Heroes increased from 3 to 4 seconds (Frost Wyrm Slow)
Abomination base damage increased from 32 to 34
Neutral
Volcano building damage factor reduced from 3 to 2
Soulburn damage reduction increased from -50% to -75%
Soulburn hero duration increased from 7/8/9 to 8/9/10
Tornado speed increased from 75 to 150
Mana Shield activation cost reduced from 25 to 10
Goblin Zeppelin food cost increased from 0 to 1
Items
Ankh of Reincarnation delay reduced from 7 to 5 seconds
Glove of Haste attack speed increased from 15% to 18%
Circlet of Nobility cost increased from 175 to 200
Creeps
Sleep no longer targets heroes
Sleep duration reduced from 10 to 8
Sleep cooldown increased from 6 to 10 seconds
Sleep cost reduced from 125 to 100
Dark Troll High Priest now has Abolish Magic
Enforcer and Bandit Lord no longer have Shadow Meld and will sleep at night
Rogue Wizard can now sleep
Enforcer HP increased from 500 to 600
Rune of Speed duration reduced from 60 to 20 seconds
Infernal Contraption move speed increased from 180 to 200
Infernal Juggernaut move speed increased from 180 to 200
Infernal Machine move speed increased from 180 to 200
Mana Burn value reduced from 100 to 50
Force of Nature summons reduced from 3 to 2
Force of Nature mana cost reduced from 175 to 100
Pulverized (Sea Giant) reduced from 40/20 to 30/15
Cripple reduced from 60/10 to 20/10
Cripple cost reduced from 175 to 125 mana
Centaur Archer armor type changed from heavy to medium
Centaur Impaler armor type changed from heavy to medium (HP increased from 350 to 400)
Centaur Sorcerer armor type changed from heavy to medium
Fixed an issue where using Ancestral Spirit on a corpse that is being cannibalized would cause the client to crash
Fixed an issue where players would sometimes fail to join an automatch game
Fixed an issue where ping was displaying incorrectly in the custom game list
Fixed an issue where wins were not being counted in ranked (mostly seen in FFA but could still happen in all modes)
Fixed an issue where FFA matches would not create in ranked play
We are updating the tournament schedule to have more 1v1 and 2v2 during the week and a 3v3 tournament on Sundays and removing 4v4 from the tournament pool
1v1
-Springtime
+Tidehunters
(4)TwistedMeadows_S2_v1.1.w3x (2)EchoIsles_S2_v2.2.w3x (4)TurtleRock_S2.w3x (4)LostTemple_S2.w3x
(2)LastRefuge_S2_v1.5.w3x (2)NorthernIsles_S2.w3x (2)ConcealedHill_S2.w3x (2)TerenasStand_LV.w3x (2)Tidehunters.w3x (2)Hammerfall.w3x
2v2
-Shatter Exile, Rusty Creek
+Synergy, Goldshire
(4)TwistedMeadows_S2_v1.1.w3x (4)LostTemple_S2.w3x (6)GnollWood.w3x (4)TurtleRock_S2.w3x (4)PhantomGrove_S2_v2.0.w3x (4)HillsbradCreek_S2.w3x (4)TidewaterGlades_S2_v1.1.w3x (4)Synergy_S2.w3x (4)KingAndCountry_S2_v1.3.w3x (4)Goldshire.w3x
3v3
-BloodstoneMesa,StranglethornVale,Guardians
+Wellsprings,Typhoon,ScorchedBasin
(6)Wellspring.w3x (6)Typhoon.w3x (6)ScorchedBasin.w3x (6)Monsoon_LV.w3x (6)RuinsOfStratholme.w3x (6)UpperKingdom.w3x (8)Mur’gulOasis_LV.w3x (6)ThunderLake_LV.w3x (8)Battleground_LV.w3x (6)GnollWood.w3x
4v4
-Royal Gardens, Nightopia, Ferocity, Wellspring Temple
+Battleground, FullscaleAssault, Ekrezem Maze, Emerald Gardens
(8)GolemsInTheMist_LV.w3x (8)MarketSquare.w3x (8)Sanctuary_LV_S2.w3x (8)Northshire_S2.w3x (8)Feralas_S2.w3x (8)PaintedWorld_S2.w3x (8)Battleground_LV.w3x (8)FullScaleAssault.w3x (8)EkrezemsMaze_S2_v1.1.w3x (12)EmeraldGardens.w3