本文将饥荒联机steam创意工坊Uncompromising Mode的英文介绍和所有变更条目,翻译成了中文,如下是5月15日的更新内容。
Version:1.5.1更新于2020年5月15日
New Update: "Goodies Galore!" 好多好东西
Uncompromising Mode was created with the goal of revitalizing the difficulty of Don't Starve Together for long-term professionals of the game. We plan to add randomness, variety, and challenge to the game's core mechanics, without making everything annoying and tedious.
制作“毫不妥协mod”的目的是给饥荒联机的老玩家提升游戏难度,我们通过为游戏的核心机制增加随机性,多样性和挑战性来提升游戏难度,而不是简单地修改游戏参数或者增加重复工作,因为这样没有新意,容易令人乏味。
We have added a massive amount of changes and additions to Vanilla DST. You can look at our changelog here.[https://gitlab.com/uncompromising-survival/uncompromising-survival/blob/master/CHANGELOG.md]
我们对原版饥荒联机做了大量的更改,以及添加了大量的内容进去。您可以在此处查看我们的变更日志。
https://gitlab.com/uncompromising-survival/uncompromising-survival/blob/master/CHANGELOG.md
Prominent features: 突出特点
l New weather, like snowstorms and acid rain. Hay fever makes a return, but tweaked so it doesn't make you want to die. 增加新的天气,例如暴风雪和酸雨。此外花粉症也会复发,但会对其进行调整,避免让您过于绝望。
l Character rebalances. Most notably, "The Big 3" have had their downsides more pronounced. 对角色进行平衡性调整,特别是“三巨头(大力士、老奶奶、女武神)”的劣势会更为明显。
l More insanity monsters. Being insane is actually a threat now. 增加更多暗影怪物,现在san值崩溃是非常危险的。
l Brand new mobs, which fill in gaps and niches that are present in vanilla DST. Examples include rats, which raid your base (and your chests!) 增加新的怪物,填补了原版饥荒联机的差距和不足,比如增加了会袭击你的基地(和你的胸部!)的老鼠。
l Boss reworks. Deerclops enrages when at low health, Dragonfly acts like her singleplayer counterpart in Summer, Antlion is not a joke anymore, etc. 重置BOSS:巨鹿在低于一半血量时会变成暴怒红眼巨鹿,会发射激光;龙蝇会像饥荒单机游戏那样主动来找玩家;蚁狮发怒后会召唤火流星攻击玩家,不再打酱油;
l Food and Crock Pot tweaks. The crock pot is generally more strict when it comes to using filler. Foods like meatballs and pierogi have been nerfed. 调整食物和烹饪锅。烹饪锅对于填充物更加严格,肉丸和波兰水饺等食物已被削弱。
l Much, much more... 还有更多
There are also a handful of config options, be sure to check them out. 还有配置选项,请务必点开查看。
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The special thing about Uncompromising is that it's a community effort. 毫不妥协模组的特殊之处在于,它是社区协作的产物。
Anyone reading this can contribute their ideas and possibly get them added to the mod, by joining the discord. 任何一个人读到这里都可以贡献他的想法,甚至有可能通过如下Discord网站将这个想法加入到这个模组中。
https://discord.gg/UF7FKpn
We have an entire system built for players like you to come up with and submit ideas! 我们为玩家建立了一个完整的系统,在这里可以提交你的想法。
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Uncompromising Mode is currently in Beta! Please keep this in mind while playing, as some mechanics may not be fully implemented (or exist) yet. You may also potentially encounter bugs. If you do, report them here, or in the Discord (linked above). 毫不妥协模组当前还是Beta测试状态,请牢记这一点,因为有一些机制还没有完全做好(或开始做)。当然你也有可能遇到bug,如果遇到的话,请在这里(steam创意工坊)或者Discord网站上反馈bug。
How to get logs: 如何获取日志:
*storage*:\Users\*username*\Documents\Klei\DoNotStarveTogether\client_log.txt
If you are hosting a caves, or dedicated server, you may need to go to: 如果你开启了洞穴,或者作为服务器运行游戏,你可能需要到:
*storage*:\Users\*username*\Documents\Klei\DoNotStarveTogether\Cluster_*SERVERSAVESLOTNUMBER*\master(or caves)\server_log.txt
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(Tips and Tricks: https://pastebin.com/VbdtMpNy ) 小贴士和小妙招见此网站
(Some assets, balancing, and design are under development, please keep this in mind and enjoy!) 一些机制和平衡性调整还在开发中,请记住这一点并玩的开心。
RECOMMENDED MODS: 推荐的与毫不妥协模组适配的其他模组:
(1)Craft Pot
Some recipes have been changed, this will help you figure out what's what. 一些烹饪配方改变了,这个模组能帮助你更好的烹饪。
(2)Desolation Regrowth+
For extra challenge, disable all renewable resources! 为了进一步增加难度,请通过这个mod禁用所有可再生资源。
(3)Feast and Famine
Tosh is a cool dude, and this mod is just great. (Bonus compatibility in the future maybe?). Tosh是一个很酷的家伙,这个mod很棒。(将来可能会兼容“奖励”吗?)。这个mod进一步增加了烹饪的难度,和暴食模式类似。
(4)Teleportato/Wooden Thing/Worldjump
Sometimes it's just nice to have old features again. (Make sure to look into the configuration options and set it to be as close to Vanilla Single player Don't Starve as possible) 有时再次拥有旧功能很不错。 (确保查看配置选项,并将其设置地尽可能接近原版单机饥荒)
Currently Confirmed Change-list: 目前已确认了的相对于原版游戏的改动点,其中黑色加粗内容为此次新增的内容。
■ (checked means tested, working and delivered) 已经过测试且发布了的
□ (unchecked means planned, added to roadmap and dev assigned to work on it) 计划中或正在开发
DST Uncompromising Mod Collab - Alpha version 1.0.0 - Uncompromising Start 饥荒联机毫不妥协模组Alpha版本1.0.0
■ Knockback mechanic on some bosses BOOS的攻击带有击退(击倒)效果
□ Hardcore mode - disable rollback 内核模式:取消回档功能
□ Hardcore mode - disable movement on death 内核模式:鬼魂状态无法移动
£ Hardcore mode - disable ghost on death, body lays on ground and accepts revives (similar to the forge) 内核模式:取消鬼魂和死亡,尸体躺地上等待被拉起复活(和熔炉模式类似)
□ Hardcore mode - Auto amulet revive (like in normal Don't Starve) 内核模式:佩戴护身符自动复活(和饥荒单机类似)
■ Applied horticulture recipe nerf (uses 1 leafy meat + 1 bucket o poop instead of 1 seeds + 1 poop) 老奶奶的应用园艺学书的配方削弱(使用“1个叶肉+1个便便桶”代替原配方的“1个种子+1个便便”),新配方:2张纸+1个叶肉+1个便便桶
■ Settings menu 选项设置菜单
■ Totally Normal Livingtree root attack 砍“完全正常的树”时,会有树根攻击玩家
■ Custom art for livingtree by @ Advent “完全正常的树”重新绘制
■ Bishop flees from attacks after shooting 主教射击后会走位逃避攻击
■ New shadow creatures (Dread Eye & Creeping Fear) 新的暗影生物(恐惧之眼和爬行恐惧)
■ Tweaked sanity ranges for shadow creature appearance 调整了出现暗影生物的理智值范围
■ Statue walls, signs, lava ponds, bone fragments hitbox pathing is ignored (now they have no collision) 雕像、木牌、熔岩池以及化石碎片讲不能阻止生物的行动路径(现在取消了它们的碰撞体积)
■ Butterfly wing nerf - Health restored to 5 (down from 8) 蝴蝶翅膀属性削弱,健康值仅恢复5点(原来是8点)
■ Meatballs nerf - Hunger restored to 50 (down from 62.5) 肉丸削弱,饱食度仅恢复50点(原来是62.5)■ Stone fruit growth nerf - Stone fruit bush base growth duration tripled 石果的生长被削弱,生长周期变为3倍
■ Ice and twigs cannot be more than 2 inside crockpot recipes 食谱中冰或者树枝的数量不能超过2个
■ Rat waves, that will come with number of days, mess around your items, eat your food, and bite you for max health penalties 老鼠来袭:数天后会出现老鼠,将您的物品弄得一团糟,偷吃食物,还使劲儿地咬人造成很高的伤害
■ Carrots are rarer in world generation 在世界生成时,胡萝卜更罕见了
■ Berry bushes are rarer in world generation 在世界生成时,浆果丛更罕见了
£ During Worldgen, carrots can sometimes be replaced with different vegetables. (Asparagus, Potato, Toma Root, etc etc) 在创建世界的设置界面,可以用不同的蔬菜代替胡萝卜。(芦笋,土豆,番茄根等)
■ Mod settings for disabling/enabling features Mod能对一些特性进行设置
■ Pigs and bunnies defend their houses when hammered 猪人和兔人看到房子被锤时,会捍卫自己的房子
■ Pierogi spoils in 10 days instead of 20 Pierogi在10天而不是20天后变质
■ Cooked Bird egg loop removed 打破鸟蛋反鲜循环,熟鸡蛋也不能换新鲜鸟蛋了
■ Bird's stomach can only withstand 4 monster meat before dying out (vary her diet with normal meat to cure it) 最多只能喂鸟四个怪物肉,否则会把鸟毒死(可以通过喂食普通肉来解毒)
■ WX will take more damage from rain (3x) 机器人在潮湿状态下受到的伤害变为3倍
■ Moonrock idol requires 5 moonstone 月石雕像需要5个月石
■ Cave entrances and batcaves spawn 3x the bats 洞穴入口和蝙蝠巢穴产生3倍的蝙蝠
■ Woodie were-Goose gets wet when running on water 吴迪变成鹅后,在水上跑时会增加潮湿度
■ Project logo added, by @ Ismael Daniel 增加了logo
■ Monster meat must be dilluted with normal meat in crocpot to not make lasagna, with the exception of monster jerky 怪物肉需要和普通肉一起放进锅里,降低怪物肉度,才不会做出怪物千层饼(除非放进去的是怪物肉干)
■ Monster meat has a default monster value of 2.5 now. Cooked is 2.0 monster value. Monster Jerky is 1.0 monster value. 怪物肉有2.5倍的怪物肉度,熟怪物肉有2倍的怪物肉度,怪物肉干有1倍的怪物肉度
■ Wolfgang sanity drain to 1.5x (prev was 1.1x) 大力士的智力流失速度变为1.5倍
■ Catcoon have increased health 浣熊的血量增加
■ Cactus, stone fruits and spiky bushs don't grow in winter 仙人掌、石果树和尖刺的灌木丛在冬天不再生长
■ Pig guards now break free by attacking walls that entrap them 猪人守卫可以攻击围住他们的墙,来挣脱
■ Bee box honey yield is 1,2,4 instead of 1,3,6 蜂箱的蜂蜜产量1,2,4,而不是原来的1,3,6
■ Moosegoose's nest has had its carrots eaten, and some berry bushes disappeared too. Moosling's might've been hungry. 小鹿鸭会吃掉胡萝卜和一些浆果,因为它们可能饿了
■ Bacon and eggs has a lower cooking priority than monster lasagna 培根和鸡蛋的烹饪得到的概率比怪物千层饼低
■ Fire and ice hounds have fire and ice attacks on their bite 火猎狗和冰猎狗的攻击带有燃烧和冰冻效果
■ Walrus has more health and ice doggos 海象爸爸血量值更高,自带更多的冰猎狗
■ Haunting pig torches has a low chance of spawning a pig guard now 作祟猪火炬有更低的几率产生猪人守卫
■ Bee Queen now has an AOE that ignores hives and bees 蜂后具有范围性攻击,此攻击不会对蜂巢和小蜜蜂产生伤害
■ Werepigs prefer attacking over eating 疯猪现在优先攻击其他生物,而非吃东西
■ Koelefants drop 4 meat now, instead of 8 大象掉落4个肉,而不是8个
■ Marble armor ignores our knockback mechanic 穿大理石甲可以免疫击退效果
■ Bees don't drop honey, only stingers 蜜蜂不再掉落蜂蜜,只掉落蜂刺
■ Bacon and eggs spoil time is halved, to 10 days 培根和鸡蛋的腐坏时间搜短到原来的一半到10天
£ Added setting to increase nr of hounds per wave (default: 1.5x) 增加调整猎犬来袭数量的设置(默认1.5倍)
■ Food appearance rates reduced significantly (berries, carrots, mushrooms) 浆果,胡萝卜,蘑菇出现的概率显著降低
■ Bunnymen no longer drop carrots 兔人不再掉落胡萝卜
■ Only winona can use her generators 只有薇诺娜可以使用她的发电机
■ Pengulls are territorial and attack now if you get too close 企鹅(penguin)是领地生物,玩家只要靠近就会主动攻击
■ Wormwood takes more fire damage, for more time 沃姆伍德着火后受到的伤害更多,时间更长
■ Add Treeguard AOE 树人具有范围性的攻击
■ Weather protective clothing will become less effective at lower percents (75%-50%-25%) 较低百分比(75%-50%-25%)的冷热防护衣物的效果将降低
■ Sewing Kits repair 50% less, but have double the uses. (Makes it easier to keep clothing in acceptable durability levels) 针线包的维修量减少了50%,但使用次数翻了一倍。(使衣物保持在可接受的耐用度水平更容易)
■ Hayfever added to spring 在春天会得花粉症
■ Added Gasmask, Antihistamine foods, and Mini Fan changes to combat hayfever 添加了防毒面具,抗过敏食物和小风扇的更改以对抗花粉症

防毒面具
■ Fire Meteor's from Antlion rage 蚁狮发怒后还会带来火流星
■ Dragonfly and Gmoose seasonal spawning 龙蝇和鹿鹅季节性出现
■ Treeguard Root Attack 树人会用根攻击
■ Hounds, Spiders, and Pengulls will mutate on full moons 猎犬,蜘蛛和企鹅会在满月时发生变异
■ Spiderqueen leaves a corpse on death, on a full moon it will turn into a shattered spider nest 蜘蛛女王在死亡时留下一具尸体,在满月时它将变成破碎的蜘蛛巢
■ Snowstorms, snowstorm overlay, snowpiles 冬天添加暴风雪,暴风雪覆盖和堆积
■ Snowpiles form around players during snowstorms, can be destroyed by hand or with a shovel 在暴风雪期间,玩家周围会形成雪堆,可以用手或用铲子破坏
■ Fashion and Desert Goggles are now a UNIVERSAL CRAFTING RECIPE! No more rng oasis fishing. 时尚风镜和沙漠风镜现已成为普通配方!不再需要去绿洲钓了。
■ New Catcoon Cap Goggles hat, same effect as Desert Goggles, increased insulation over the Cat Cap 增加新型浣熊帽护目镜,效果与沙漠护目镜相同,增加了浣熊帽的绝缘性

护目镜
■ Standing near a fire, walls, many trees, using a torch, or either variation of goggles will protect against snowstorms 站在火堆旁,墙壁,许多树木旁,使用火炬或戴护目镜都能抵御暴风雪(因为暴风雪会影响玩家的视野)
■ Deerclops "enrages" at half health 巨鹿的血量低于一半时会暴怒
■ New mob: Abominamole, spawns out of snow piles 新怪物:雪鼠妇,从雪堆中产生
■ New mob: Depths Eel, added to Depth Worm attacks. 新怪物:地穴蠕虫来袭时,增加深渊鳗鱼
■ Zaspberries: berry drops from depth eels that give the player the chaud-froid effect for less time and make the player glow 从深渊鳗鱼上掉落的浆果可以给与玩家??效果和发光效果
■ Mini-fan cost increased, now protects against hayfever 小风扇的制造成本增加,可以保护玩家不受花粉症的影响

小风扇
■ Moose range increased, now does aoe damage to non-mossling units 鹿鸭的攻击范围增加,对非鹿鸭造成范围性伤害
■ Mutated Hounds attack faster and move faster 变异猎犬的攻击速度更快,移动速度更快
■ Increased Catcoon Tail drop rate 调高浣熊尾巴的掉落概率
■ Ruins Pillars can now be destroyed by the Ancient Guardian 废墟之柱现在可以被远古守护者摧毁
■ The Ancient Guardian fight has been improved, now has a stomp attack that shakes stone slabs from the ceiling, ramming into large ones will stun him 古代守护者的战斗能力有所提升,现在有了跺脚攻击,能从天花板上掉落石板,守护者撞到大石板会昏厥
■ Spiders now have a leap attack and drop monster morsels 普通蜘蛛具有跳跃攻击,并掉落小怪物肉(贴图为紫色小肉,0.5肉度,3.5单位怪物肉度)
■ Added Bush Crabs 增加了灌木丛螃蟹(一种怪物)
■ More shadows spawns on insane players 低理智玩家会产生更多影怪
■ Killing shadows regains 10 sanity instead of 15 杀死影怪恢复10点智力值,而不是15点
■ Earthquake debris during summer has a chance to split the earth, creating a flame geyser. Lavae will spawn from the geysers 夏季的地震有可能使大地裂开,形成一个火焰间歇泉,会产生岩浆
■ Killing the Bee Queen will stop hayfever until the Queen Hive respawns 杀死蜂后将停止花粉症,直到蜂巢女王重生
■ Telltale Hearts now cost human meat, which is found inside skeletons 救赎之心现在需要消耗人肉,人肉可以从骸骨中发现
■ Wendy's healing tonic recipe changed to use 50 health instead of a telltale heart 温迪的滋补补品配方改为使用50点生命值,而不是救赎之心
■ Small chance to spawn mosquito's when picking juicy berry bushes 采摘多汁的浆果灌木丛时有很低的概率产生蚊子
■ The Toadstool will now occasionally spawn mushroom sprouts on the overworld, these sprouts will cause constant, acid rain, which will burn the player and turn plants diseased 毒菌蟾蜍偶尔会在全世界范围内产生蘑菇芽,蘑菇芽会引起持续不断的酸雨,会烧伤玩家并使植物生病
■ NEW MOB: Toadlings, large Toad creatures who will spawn with and defend the mushroom sprouts from being chopped down 新怪物:蟾蜍,大型蟾蜍生物,它们会随蘑菇出芽并保护其免受砍伐
■ Sickly Toads will fall from the sky if the sprouts are left alone for long enough 如果长时间不理会蘑菇芽,会有饼蟾蜍出现
■ Cactus Flesh, Cooked Cactus Flesh, and Cooked Green Caps now deal slightly more damage when eaten 现在食用仙人掌肉,烤仙人掌肉和烤绿蘑菇,会受到更多的伤害
■ Added Moon Oil, a cure for diseased plants 添加了月亮油,一种用于患病植物的疗法

月亮油
Added Frozen Pincer an ice boomerang that rarely drops from abominamoles (stats pending) 增加了??冰冻回旋镖,前者可以从雪鼠妇上少量掉落
■ Snowballs added: makes targets cold when thrown, can be used to freeze targets 添加了雪球:投掷时可使目标变冷,可用于冻结目标
■ Spore Pack added: New backpack with 12 slots, and rots foods incredibly fast 添加了孢子包:有12个格子的新背包,可快速腐烂食物
■ Salt Shaker 3000 added: Salt spitting backpack that prevents snowstorm effects, destroys snow and snow based enemies, and increases speed in winter, as long as it is fueled 添加了盐瓶3000:背在身上会向地面上撒盐,可以避免暴风雪的影响,消灭以雪为基础的怪物,并可以在冬天加速,但需要添加燃料

盐瓶3000
■ Air Conditioner added: New structure that over time will increase health, sanity, or prevent hayfever if slotted with blue, green, and red mushrooms respectively 增加了空调:
在里面分别放入蓝色,绿色和红色蘑菇,站在附近可以增加玩家血量或san值,或者防止花粉症

空调
■ Toadstool now drops the blueprint for the Air Conditioner 毒菌蟾蜍现在掉落空调的蓝图
■ Plague Mask added: New improved variation of the Gas Mask, doesn't reduce sanity when worn, has a small wetness protection, and prevents the max health loss effects of rat attacks 增加鼠疫面罩:这是新改进后的防毒面具,佩戴时不会降低san值,会有一点防水效果,可以最大程度上降低老鼠攻击时造成的健康损失

瘟疫面具
■ The Feather Hat will prevent Penguins from attacking you 羽毛帽子可以防止企鹅攻击你(企鹅变成领地生物,会攻击靠近领地的一切生物)
■ Terror Beaks will not slightly lunge at the player when attacking 恐怖之喙在攻击时不会轻微地刺向玩家
■ Crawling Horror's now drop shadow bombs around itself when hit, inking the player and dealing damage 爬行恐怖现在在被击中时会在自身周围投掷暗影炸弹,给玩家造成伤害并遮挡玩家视野(和乌贼的墨汁效果类似)
■ When disguised, Dread Eye's will now spawn mini shadow eyes near the player, which sap sanity when sane, and health when insane. They despawn after a set time 当恐惧之眼隐身后,会在玩家周围产生迷你暗影之眼,??,然后会在一段时间后消失
■ Krampus health raised to 600 from 300 坎普斯的生命值从300提高到600
■ Wendy no longer gets a 40% damage increase from Abigail, only the normal 10% 温迪不再从阿比盖尔身上获得40%的伤害提升,只有普通的10%
■ Added Shroom Skin Scraps, dropped by Toadlings, used to craft Shroom Skin 增加蘑菇皮碎片,可以从蟾蜍上掉落,可以用来制作蘑菇皮
■ Lavae will now drop explosive slime on death, destroying structures and settings things on fire 熔岩现在会把爆炸性的黏液滴在??上,摧毁建筑并点燃东西
■ Wortox health changed to 120 from 200 沃拓克斯的生命值从200降低到120
■ Added options to reduce the Bee Queen and Toadstool's health, due to their raised importance 增加选项来降低蜂后和毒菌蟾蜍的血量,因为它们越来越重要了。(打死蜂后停止春天花粉症,打死蟾蜍停止秋天酸雨)
■ Wolfgang no longer gains speed from being mighty 沃尔夫冈不再有吃饱时的速度加成
■ Wolfgang gains knockback immunity when mighty 沃尔夫冈在吃饱后免疫被击退效果
■ Willow and Wormwood are now able to smolder 薇洛和沃姆伍德现在可以闷烧??
■ Willow will do a fire explosion when she catches fire, damaging and igniting nearby mobs 薇洛着火时会发生爆炸,对周围的怪物造成伤害并点燃它们
■ The Luxury and Gobbler Fan's will reduce hayfever when used 在使用豪华风扇和小风扇时能减轻花粉症

豪华风扇
■ Sleeping grants Hayfever immunity 睡觉可以免疫花粉症
■ On Tentacles will now summon sickly tentacles, which die over time, but do not target players 触手现在会召唤病态的触手,它们会随着时间的推移而死亡,但不会以玩家为目标
■ Wickerbottom and Maxwell cannot read books while insane 薇克巴顿和麦克斯韦在san值过低时无法读书
■ WX-78 no longer heals from being struck by lightning WX-78机器人无法从被闪电击中的状态中恢复血量了
■ Wigfrid's life and sanity leech is reduced by 1/3, but she gains her singleplayer health and sanity on kill perk (which is also reduced) 薇格芙德的生命和san值的吸取能力减少1/3,但她获得了单机游戏中生命和san值的杀戮奖励(也被削弱了)
■ Gave Wes a useless new secret upside 给维斯一个无用的新秘密
■ Ice Cream now regens sanity, similar to how Jelly Beans work 吃冰激凌可以恢复san值,作用效果和糖豆类似
■ Thulecite Armor has knockback resistance 铥矿甲可以抵抗击退(击倒)效果
■ Disabled automatic duplication of carrots, tree saplings, stone fruit bushes, lightbulbs, etc. Take care of your resources. 取消了胡萝卜、树苗、石果、荧光果等资源的再生,请照顾好您的资源
■ Lobster Dinner requires 2 Lobsters 龙虾盛宴需要2个龙虾
(黑色加粗内容为此次更新新增内容)