
陷阱杀手The Trapper(又称夹子屠夫,夹子杀手,夹哥)

埃文·迈克米伦
“这是一个巨大的怪物般的男人,一道狰狞的笑容撕裂了整张面具,他一直在跟踪我,确认我的一举一动。与猎人相似的是,他追踪我们,在绿色草丛的掩盖下埋下毁灭性的陷阱。保持极度的警惕和注意光在金属上的反射是必要的一步——避免血液凝结在捕熊夹上或是被我所称为的“令人痛苦的微笑杀手”的魔爪中。我有很多次被这种陷阱抓住了。我只有一种恐惧,对于那种生锈的咬齿刺破骨头或是那故意发出的沉重的脚步声,总是刻意露出的那种沉醉的、虐待狂特有的微笑。对于陷阱杀手和陷阱,迄今为止一直持续的是在抬头看和低头看之间的争斗。”
~ 贝内迪克特·贝克的日记,1896年11月 关于 陷阱杀手
生平:
埃文·迈克米伦把自己的父亲当作偶像。并不只是因为父亲能给他留下一笔巨大的财富,同时也因为崇拜父亲经营企业的手段高明。在严厉的管教下长大,埃文学会了父亲的铁腕经营手段。迈克米伦庄园的产能居高不下,在父子的联手打理下企业也是蒸蒸日上。父亲阿尔奇·迈克米伦的心理状况随着年龄增长逐渐失去正常的理智,埃文保护着家产不受外人侵占。无论父亲提出什么样的要求,他都照做。
完全失去理智后的阿尔奇·迈克米伦让埃文成了史上最重大屠杀案的实施者。有消息传出埃文把100多人骗进了黑暗的矿洞,引爆了炸药,将他们的灵魂永远尘封在了地下。迈克米伦庄园的故事讲述的是一对父子因为权力和金钱而误入歧途的故事。具体有多少受害者死在他们手下是未知的。没有纪录记载埃文·迈克米伦是怎样演变成这样的。而他的父亲被发现横死在自家仓库的地下室里,但这就是另一个谜题了。
Evan MacMillan idolised his father. It wasn't just that he was heir to a great fortune, it was the way he ran the estate. Raised under his firm hand, Evan had taken to running the workforce with an iron hand. Production was always high and the MacMillan Estate prospered under father and son.
As Archie MacMillan's mental health slowly disintegrated, Evan protected him from the herd who wanted a piece of the fortune. No matter what his father asked of him, Evan would do.
When Archie MacMillan finally snapped, Evan became his enforcer in what would become known as the worst mass murder in modern history. They never proved that Evan lead over a hundred men into those dark tunnels before detonating the explosives and sealing them to their fate.The tale of the MacMillan Estate is a tale of wealth and power gone very wrong.
How many victims fell to the hands of father and son is unknown. No record is ever made of what became of Evan MacMillan. His father is another unsolved puzzle, found trapped in the locked basement of his own warehouse - starved and abandoned.
专属力量:设置捕兽夹。

捕兽夹
移速4.6米/秒,自带32米恐惧范围,拥有正常的刀气
陷阱杀手的呼吸声
默认地图中散落5个未设置捕兽夹,手上携带1个,同时手中最大携带量为1
默认弯腰0.5秒,设置1.5秒,起身0.5秒。故完全设置捕兽夹共耗时2.5秒。(注:减少设置时间的附加品仅影响中间的1.5秒)
两个夹子设置的安全距离为1.5m,也不可在钩子上的逃生者1.5m范围内设置夹子
自己拆卸设置好的夹子用时2.5秒,队友救助被夹住的逃生者用时1.5秒
默认完全破坏夹子的时间为16秒,破坏过程中技能检验失败则破坏进度倒退50%
被破坏的捕兽夹将在180秒后重生
拆卸以及破坏捕兽夹的音效以及爆点将传至全图
默认逃生者自行挣脱夹子的几率为每次25%
专属附加品:可同时带数量两个以内的不同附加品(注:几乎所有附加品的效果均被重制,工匠的加成效果在所有杀手附加品中全部移除)

陷阱杀手的手套(Trapper Gloves )
带衬垫的保护性手套。小幅(25%)降低捕兽夹的设置时间,效果可以被叠加
Protective padded leather gloves.Slightly increases the Bear Trap setting speed

捕兽夹设置器(Trap Setters )
快速安全设置捕兽夹的简单工具。中幅(30%)降低捕兽夹的设置时间,效果可以被叠加
Simple tools designed to quickly and safely set Bear Traps.Moderately increases the Bear Trap setting speed.

安装工具(Setting Tools )
专门设计用来快速简易安装捕兽夹的特殊工具。大幅(35%)降低捕兽夹的设置时间,中幅(16%)增加自行逃脱和拯救同伴逃出捕兽夹的时间,效果可以被叠加(注:不影响逃脱的概率)
Specialised tools designed to quickly and effortlessly set Bear Traps.Considerably increases the Bear Trap setting speed.Moderately increases the rescue and escape times from Bear Traps.

紧固工具(Fastening Tools )
一整套用来稳固捕兽夹的特殊工具,以保证其捕捉效果。巨幅(40%)降低捕兽夹的设置时间,大幅(20%)增加自行逃脱和拯救同伴逃出捕兽夹的时间,中幅(5%)减少自行逃脱捕兽夹的概率。效果可以被叠加。
Tremendously increases the Bear Trap setting speed.Considerably increases the rescue and escape time from Bear Traps.Moderately reduces the chance to escape a Bear Trap.

缓冲夹齿(Padded Jaws )
这些缓冲夹齿的本意是控制猎物,而不是伤害猎物。捕兽夹不会对逃生者造成伤害,用捕兽夹抓住逃生者的血点奖励上升100%。
These padded jaws are meant to restrain, not to wound.Bear Traps do not inflict damage to trapped victims.Points awarded for trapping Survivors are increased by 100 %.

锯齿夹(Serrated Jaws )
带锯齿的捕兽夹替代品,被夹中的猎物会造成严重的伤口。被夹到的逃生者会重度出血(血迹存在时间增加 1秒)直至被治愈为止。
These replacement Bear Trap jaws have saw-like blades which cause awful open wounds when they snap.Survivors injured by a Bear Trap suffer from the Hemorrhage Status Effect until healed.
“就像一头匍匐已久的猛兽,一闻到鲜血的味道便穷追不舍。”

生锈的捕兽夹(Rusted Jaws )
捕兽夹的夹齿上锈迹斑斑,让夹齿造成的伤口更难治愈。被捕兽夹所伤的逃生者将受到大幅重伤状态(治疗速度下降25%)的影响,直至被治愈为止。
These Bear Trap jaws are covered with crusty and volatile rust spots that make injuries particularly difficult to heal.Survivors injured by a Bear Trap suffer moderately from the Mangled Status Effect.

强力弹簧(Strong Coil Spring )
一个沉重的大弹簧圈,可大幅加固捕兽夹的稳固强度。小幅(10%)增加拆卸捕兽夹的时间,小幅(13%)增加破坏捕兽夹所需时间。效果可以被叠加
A large and heavy coil spring which adds a good amount of strength to the Bear Trap's hold.Slightly increases the Bear Trap sabotage time.Slightly increases the Bear Trap disarm time.

四弹簧圈套装
一整套捕兽夹替换装备,可以把传统的双弹簧圈系统升级为四弹簧圈系统,大幅增加捕兽夹的稳固强度。中幅(15%)增加拆卸捕兽夹的时间,中幅(17%)增加破坏捕兽夹所需时间。效果可以被叠加

副弹簧(Secondary Coil )
当捕兽夹的主弹簧不可用时,副弹簧便脱颖而出,保障捕兽夹的使用。大幅(20%)增加拆卸捕兽夹的时间,大幅(21%)增加破坏捕兽夹所需时间。效果可以被叠加
A secondary coil which keeps a Bear Trap functional in times when the primary coil becomes unusable.Considerably increases the Bear Trap sabotage time.Considerably increases the Bear Trap disarm time.

油腻弹簧圈(Oily Coil )
一种清油,使操纵陷阱弹簧变得更加棘手。巨幅(25%)增加拆卸捕兽夹的时间,巨幅(25%)增加破坏捕兽夹所需时间。效果可以被叠加。
A clear oil that makes handling the Trap's spring more hazardous.Tremendously increases the Bear Trap sabotage time.Tremendously increases the Bear Trap disarm time.

蜡块
一块可以用来降低摩擦,从而加速机械零件运转的蜡块。中幅(5%)减少自行逃脱捕兽夹的概率。效果可以被叠加。

血腥弹簧圈(Bloody Coil )
一种粘粘又滑腻的物质,这种可怕的液体会使操纵陷阱弹簧变得更加危险。拆卸或破坏捕兽夹的逃生者会进入受伤状态。小幅(10%)增加拆卸捕兽夹的时间,小幅(13%)增加破坏捕兽夹所需时间。效果可以被叠加。(注:已经是受伤状态的逃生者不会进入濒死状态)
Part sticky, part slippery, this grim liquid makes handling the Trap's spring more dangerous.When a Trap is sabotaged or disarmed by a Healthy Survivor, the bloody coils exact their price and that Survivor becomes Injured.Slightly increases the Bear Trap sabotage time.Slightly increases the Bear Trap disarm time.

陷阱杀手的麻袋(Trapper Sack )
一个粗糙的麻袋。进入游戏便额外携带1个捕兽夹并增加1个捕兽夹的携带上限。效果可以被叠加。
A crude leather sack suitable for foraging.Start with 1 extra Bear Trap.Allows the transportation of 1 extra Bear Trap.

陷阱杀手的袋子(Trapper Bag )
特制皮腰挎包。容量大且质地牢固,可用来装运猎杀装备。进入游戏便额外携带1个捕兽夹并增加2个捕兽夹的携带上限。效果可以被叠加。
A cured leather waist bag. Large and sturdy to transport hunting equipment.Start with 1 extra Bear Trap.Allows the transportation of 2 extra Bear Traps.

缝制皮袋
用各种歩粗略缝制的大袋子。进入游戏便额外携带2个捕兽夹并增加2个捕兽夹的携带上限。效果可以被叠加。
Skin pieces of all sorts crudely stitched together making for a very large bag.Start with 2 extra Bear Traps.Allows the transportation of 2 extra Bear Traps.

洋苏木灰染料(Logwood Dye )
木灰,用水烧开以后可以用作染料给捕兽夹染色,使其更具伪装性。中幅加暗捕兽夹颜色。效果可以被叠加。(注:颜色的加暗程度现在是可以叠加的。)
Wood ash. When boiled, can be used to dye Bear Traps and make them less noticeable.Moderately darkens the Bear Trap.

焦油瓶(Tar Bottle )
一种黑色哑光的粘稠物质,很像焦油。涂抹于捕兽夹上,可极大增加捕兽夹的隐蔽程度。大幅加暗捕兽夹颜色。效果可以被叠加。
A black, matte and sticky substance similar to tar. When applied to Bear Traps, makes them far less noticeable.Considerably darkens the Bear Trap.

打磨石(Honing Stone )
使用捕兽夹时,可以用打磨石来磨尖夹齿的齿鋒。其所咬噬的伤口如此之深,目的是使受害者尽快地失血。自行逃脱捕兽夹的逃生者逃脱后进入濒死状态。
When used with the Bear Trap, the Honing Stone sharpens its blades. The razor-sharp blades inflict deep wounds aimed at bleeding the victim as fast as possible.
Inflicts the Dying State upon the trapped victim if they free themselves.

霓虹打磨石(Iridescent Stone )
被这块散发着诡异光芒的石头打磨过的夹子似乎拥有了生命。每隔30秒,会有一个未被设置的捕兽夹自动原地设置。(注:是30秒,不是20秒)
Traps sharpened with this sickly gleaming stone seem to gain a life of their own.
Every 30 seconds, one closed Bear Trap chosen at random becomes set.
专属传承技能

恐慌降临(Unnerving Presence )
你单枪匹马已令人闻风丧胆。在你的恐惧范围内,逃生者修理、治疗和破坏的技能检验出现几率增加6/8/10%,所有的检验成功区域减少40/50/60%。(注:一旦逃生者处于你的恐惧范围内,该技能便会暴露给该逃生者)
“我们感觉厄运临头!”
Your presence alone instils great fear. Survivors within your Terror Radius have a 6/8/10 % greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered Skill Checks' success zones are reduced by 40/50/60 %.
"Its presence befalls us."

所向无敌(Brutal Strength )
你的彪悍强壮之力可以让你撕碎所有猎物的防线。破坏板子和发电机的速度增加10/15/20%。
(注:与之前相比,破坏发电机的速度也同步增加)
“这些怪物并非只是一群蛮力之物,它们身后有一股黑暗的力量在催动着。”
Your great strength allows you to shred through your prey's defences. Destroy dropped Pallets and damage Generators10/15/20 % faster.
"It's more than muscles. A dark power motivates the beast."

欣喜若狂(Agitation )
一想到可以拿钩子挂住你的猎物,你就兴奋不已。当你扛着逃生者时,移动速度增加6/12/18%,同时恐惧半径增加6/9/12米。
“从某种意义上讲,比起杀戮欲望更让我们兴奋的,是用钩子把猎物挂起来。”
You get excited in anticipation of hooking your prey. Increases your speed while transporting bodies by 6/12/18 %. While transporting a body, your Terror Radius is increased by 6/8/12 metres.
"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."
专属地图
麦克米伦庄园
昔日辉煌的麦克米伦庄园现在只剩下了暴行的痕迹和残忍的回忆。铸造厂和矿山是麦克米伦庄园的核心,埃文·麦克米伦在继承父亲的工作之后,不断地使被雇佣的人慢慢地开始脱离各种正常生活,他们的妻子无时无刻地希望丈夫回家。工作时间也越来越长,有时甚至会逐渐缩短休息时间,薪水也不断下降。埃文拥有厉害的铁腕和严格的规则,在他掌控之下的时间越来越紧凑。从前的工人,现在是奴隶,不经过他的允许,没有人能够离开这所房子。暴徒冲破了栅栏,然而并没有成功。各种各样的问题和谣言开始在镇上出现,但没有答案。少一个工人,或许只是多了一个可怜的寡妇而已。 最后,埃文麦克米伦将他的工人驱赶到井下并将它们窒息而死。后来发现的阿奇·麦克米伦的遗骸,一具无声的骨架,嘲弄的笑容绽放在少肉腐烂的脸上。剩下的遗产只是废墟和传说。而一些青少年偶尔进入该地区进行的冒险游戏也带来了关于庄园新的消息。因为不知何故,在那里发生的事情,似乎不是大家能够去理解的。
The MacMillan Estate was once the envy of even the most well pampered families. Now, it's only an ominous lot with nothing more than horrid memories of mercilessness in its purest form. The Foundry and Mine were the heart and centre of the estate. Those unlucky enough to be employed by Evan MacMillan after he assumed his father's work slowly started to slip away from all kinds of normal life. Wives asking for their husbands to come home. Work hours got longer, sometimes bridging day-to-day and pay was ever decreasing. Evan's iron hand and strict rules got tighter the longer he was in control. One afternoon, a large mining force was forbidden to leave and instructed to meet inside one of the deepest and unstable mine shafts instead. Objections were rewarded with a visit to the furnace. Questions and rumors arose in town. But no answers. One less worker, missed by maybe a poor widow wasn’t enough for real actions. Finally Evan MacMillan had snapped and had sealed his workers in the mine, suffocating those who weren't crushed by the initial blast of explosives. Archie MacMillan's starved remains were later found. A silent skeleton with a taunting man-made grin upon his meatless skull. What’s left of the Estate are now but mere ruins and myths. Teens enter the area from time to time in a game of dare, bringing back new information about what’s happening at the Estate. Because somehow, things are moving. Leftover machinery keeps starting up. The gas gauge on the generator keeps decreasing.
悲惨钢铁厂
“整片脉矿的核心区域,铁矿石曾经在铸造厂中被直接熔炼成锭。巨大的金属熔池里还有曾被扔进去焚烧的受害者的尸骸--与金属残渣掺杂在一起。”
~~未知日记 (疑似来自 贝内迪克特·贝克)
“The beating heart of the Mine, the Foundry was where the iron ore was directly smelted into vast ingots. The huge vats still bear evidence of the bodies that were incinerated within them - preserved in the metal residue. The MacMillan foundry was consigned to the scrap heap and its horrors forgotten as time passed and the buildings fell into ruin. ”
~ Unknown (Potentially Benedict Baker)

悲惨钢铁厂

悲惨钢铁厂
煤矿废塔
“曾经用来储藏铸造厂所需的煤炭染料,现在已被空置。屋顶上敞开的裂口表明着这里曾经发生过威力巨大的爆炸,但角度却不合常理。想要弄清事情真相非常困难--而且也没人想知道”
~~未知日记 (疑似来自 贝内迪克特·贝克)
“Once used for storing the coal that fueled the Foundry, it now lies abandoned. The roof, split wide open suggesting some titanic explosion, but the angles don’t seem to make sense. So to fathom its destiny is not done easily - even if one would want to. ”
~ Unknown (Potentially Benedict Baker)

煤矿废塔

煤矿废塔
哀嚎仓库
“在庄园的东部边缘,靠近森林的地方,坐落着麦克米伦仓库的残骸,存放其中的铁锭是工人们葬身火海之前的最后一批产品。周围的建筑物在巨大的仓库面前显得有点渺小,仓库里时常传来咯吱咯吱的响声和哀嚎声,仿佛已成灰烬的劳工们还在哭诉着他们的苦难遭遇。”
~~未知日记 (疑似来自 贝内迪克特·贝克)
“On the eastern edge of the estate, near the woods, lie the remains of the MacMillan warehouse. The iron ingots housed within were the final products to come out of the smelting vats before the workers themselves were fed to the fires. Dwarfing the surrounding buildings, the massive storehouse can often be heard creaking and groaning as if it were crying out with the anguish of the incinerated laborers. ”
~ Unknown (Potentially Benedict Baker)

哀嚎仓库

哀嚎仓库
掩护林
“周围的树林可能是这里发生过的事情唯一的见证。这里的树木有些变形的感觉,仿佛他们看到的东西想让它们逃跑。树林中也很少有访客,就算是动物似乎也会避开这片区域。”
~~未知日记 (疑似来自 贝内迪克特·贝克)
“The woods surrounding the estate might the only witness to what really happened here. Trees with a certain deformed character, as if what they saw made them want to run away. The woods seldom gets any visitors as - even animals seem to avoid it if possible. ”
~ Unknown (Potentially Benedict Baker)

掩护林
窒息矿井
“你仍然可以看到矿工把矿石运到地面的那个小入口。只不过现在堆满了一地的瓦砾碎石。没有人愿意清理这个地方,因为他们害怕在清理中会挖出一些恐怖的东西。久而久之,这里成为了一个湮没无闻的地方。”
~~未知日记 (疑似来自 贝内迪克特·贝克)
“You can still see the tiny entrance that miners used to haul the ore to the surface. Now it is nothing more than a pile of rubble. No one bothered to clear it as they feared whatever might be found inside. Instead it fell into oblivion.”
~ Unknown (Potentially Benedict Baker)

窒息矿井

窒息矿井
陷阱杀手预告片
德怀特·费菲尔德Dwight Fairfield(又称汪涵)

德怀特·费菲尔德
生平:
高中时的德怀特是一个精通计算机的死宅。他一心想成为学校里最酷的孩子之一,可他偏偏没有那种魅力。他试着加入了足球队却被踢了出去,篮球队更是压根没有考虑过他,他的学习成绩也明显低于平均分。 在一次公司周末活动中,他的老板在八卦他的家事之前把他们带进了森林深处。第二天德怀特发现自己孤身一人,只记得自己喝了一口酒。原来他在夜里被大家抛弃在了树林里。作为圈内笑柄的德怀特又一次被迫独自寻找走出森林的路。但那次活动是大家最后一次见到德怀特·费菲尔德了。
Dwight was geeky and scrawny through high school. He always wanted to be one of the cool kids, but somehow never had the charisma. He tried out for the football team but was cut, the basketball team didn't even take a look, and his grades were distinctly below average. One weekend, on a team building exercise from his dead-end job, Dwight's boss led them deep into the woods before breaking out his family recipe moonshine. Dwight remembered taking the first sip before waking up late the next morning all alone. During the night, the others had abandoned him. Once again, the laughing stock of the community Dwight tried to hike his way out of the woods. That was the last anyone ever heard of Dwight Fairfield.
Dwight isn't the typical guy you think of when someone says "Survivor". He lacks that certain pizazz and without his glasses he's more or less blind. But as the sun sets and the woods comes alive, Dwight clasps to his rat race life, making sure that he'll live to see another day even though something unimaginable is after him. Dwight won't stop. He'll survive no matter what. As others spent hours being seen in high school. He spent hours becoming invisible and avoiding danger. And it doesn't matter if it's dangers in the hallway or dangers in the woods. Survival is key. As other employees panic when terror infects them, Dwight makes use of his disturbing teen experience. The tables have now turned and now others need to follow to Dwight's firm directions if they are to survive as he knows how to disappear.
专属传承技能

携手合作
解锁个人气场解读能力的潜力。12/24/36米范围内,同伴的气场会显现在你的面前。
“我们必须展开团队合作,只有你活着,我才有幸存下来的机会”——德怀特·费菲尔德
Unlocks potential in one's Aura reading ability. Allies' Auras are revealed to you when they are within 12/24/36 metres.
"We have to work as a team, I need you to survive so that I can survive!" — Dwight Fairfield

证明自己
当其他逃生者队友在8米范围内时,你的修理、治疗、破坏、清楚图腾、打开逃生门以及搜索箱子的速度可以得到提升。1名队友在附近时增加1/2/3%的速度;2名队友在附近时增加2/4/6%的速度;3名队友在附近时增加3/6/9%的速度。
“我要让你看看我的本事!”——德怀特·费菲尔德
Receive an incremental speed bonus to repair, healing and sabotage actions when other Survivors are within 8 metres of range.
1 nearby Survivor grants 1/2/3 % increased speed.
2 nearby Survivor grants 2/4/6 % increased speed.
3 nearby Survivor grants 3/6/9 % increased speed.
"I'll show you what I can do!" — Dwight Fairfield

领导
你可以组建一个合作更高效的团队,当其他逃生者在离你8米内时,他们的修理、治疗、破坏、清楚图腾、打开逃生门以及搜索箱子的速度会增加3/6/9%的速度。
“如果你不想上钩,你就听我的!”——德怀特·费菲尔德
You're able to organize a team to cooperate more efficiently. Increases the other Survivors' Repair, Healing and Sabotage speed by 3/6/9 % when they are within 8 metres of range from you.
"Listen to me if you don't wanna end up on a hook." — Dwight Fairfield
杂项相关
德怀特是黎明杀机最早的四位逃生者角色之一
德怀特的第一份工作是作为“PizzaWhat!”的披萨送货员
在社区中有关于德怀特的各种互联网讨论中,他被定型为“noob”或“默认”角色。
A测时陷阱杀手名叫“Chuckles”(浅笑)。游戏内文件误打为了“Checkles”。
逃生者从捕兽夹挣脱时捕兽夹会先打开,再关上。而陷阱杀手自己踩到捕兽夹时,他会掰开捕兽夹并重新设置。
陷阱杀手也是光头。
陷阱杀手是第一个戴面具的杀手。
陷阱杀手的面具设计灵感可能是来自于2009年电影红色之山(The Hills Run Red)的Babyface Killer面具,因为它们都像是破碎的人脸一样。

陷阱杀手(血衣)

陷阱杀手(Rogi)

陷阱杀手(金属面具)

德怀特最早期设计形象

小红帽大军

德怀特(火衣)