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【Unity教程】从0编程制作类银河恶魔城游戏
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2023-08-05 14:35:43
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https://www.udemy.com/course/2d-rpg-alexdev/ 机翻字幕,工程素材见评论区 教程最新版(Unity6)
https://www.bilibili.com/video/BV1Zs3gzKEDP/
The Ultimate Guide to Creating an RPG Game in Unity 提升您的 C# 和 Unity 知识,并创建您自己的 RPG 游戏。 要求 · 能够运行 Unity 2020 或更高版本的 PC 或 Mac · C#的基础知识会有所帮助,但不是必需的 说明 您准备好将您的游戏开发技能提升到一个新的水平并创建自己独特的 RPG 游戏了吗?看看这个全面而独立的课程,即使您以前没有游戏开发经验,也旨在逐步引导您完成该过程。 在整个课程中,您将学习如何使用有限状态机、关卡、视差效果、相机控制器、要对抗的敌人以及具有破折号、反击、技能等机制的引人入胜的战斗系统来创建多功能玩家控制器。 从那里,您将进入更高级的系统,将您的游戏变成一个功能齐全的角色扮演游戏,包括物品、制作、属性,如暴击、闪避、魔法伤害、元素效果等等。您还将开发 UI 元素来管理所有这些系统,并创建一个保存系统来保存您的进度、检查点、物品、技能、经验和货币。 最后,您将完善游戏机制、视觉效果、粒子,并构建和发布游戏。在本课程结束时,无论您以前的经验如何,您都将拥有创建自己独特的 RPG 游戏所需的所有工具。 您可以使用我的设计或将其与您自己的想法混合。本课程中的系统干净且可扩展,允许您在此基础上构建并创建真正独特的 RPG 游戏。
独立游戏
游戏开发教程
单机游戏
Unity
Alex Dev
空洞骑士
2D游戏
银河恶魔城
Steam
udemy
阿歪星人
发消息
关注 1.1万
unity
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创建者:大魔法师苏菲
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【Unity教程】从0编程制作类银河恶魔城游戏
1. Introduction
1. Introduction
02:34
1. Important to know - Mindset of the course
04:42
2. Important to know - Crash course
03:44
3. Important to know - Q&A
03:44
4. Important to know
01:15
1. Install Unity and Visual Studio 2022
06:45
2. Unity windows and Tools
08:52
3. Colliders nad Rigibody
08:03
4. Input and First script
12:34
5. Move and Jump
09:45
6. Serializefield
02:39
7. Sprite sheet
09:11
8. Animator
11:08
9. Clean up
06:15
10. Flip character
08:52
11. 2D Collision Detection
08:20
12. Jump animation
08:31
13. Sticky walls
01:11
14. Dash and timers
11:38
15. Dash cooldown
06:57
16. Attack animation
19:41
17. Attack combo
12:12
18. Inheritance
12:45
19. Preparing inheritance
12:01
20. Making enemy with Inheritance
12:54
21. Enemy's attack
09:35
22. End of crash course
03:42
1. What is State Machine
06:21
2. Creating Finite State Machine
21:47
3. Setup Animator with State Machine
09:38
4. Movement with State Machine
07:05
5. Jump with State Machine
11:43
6. Collision Check
06:35
7. Flip
05:13
8. Creating Dash State
09:00
9. Improving Dash State
08:10
10. Wall Slide State
14:06
11. Wall Jump State
08:30
12. Primary Attack State
10:17
13. Combo Attacks
08:50
14. Finalize Attack State
16:17
15. Attack's direction
02:48
1. Tile Palette
05:37
2. Tile Map Collider
07:12
3. Camera
11:30
4. Parallax background
06:50
5. Endless background
04:52
1. Enemy's State Machine
07:05
2. Making inheritance for Player and Enemy
08:34
3. Enemy's Idle and Move State
15:18
4. Enemy's Battle State
16:28
5. Enemy's Attack State
10:51
6. Finalize Battle State
06:22
1. Battle System Design
02:21
2. Attack Logic
08:46
3. Collider's collision exception
01:21
4. On Hit Fx
07:08
5. On Hit Impact
05:49
6. Attack's direction hot fix
02:14
7. Counter attack - Enemy's Stun State
11:39
8. Counter's attack window
06:43
9. Player's Counter Attack
12:49
1. Concept of a Skill System
03:49
2. Creating Player Manager and Skill Manager
06:40
3. Foundation of Skill System
07:15
1. Clone Creating Ability
13:50
2. Clone's Attack
11:57
1. Sword Throw Skill State
09:32
2. Setting up details of the sword
11:11
3. Setting up sword's aim
13:14
4. Improving sword's behaviour
14:48
5. Improving sword throwing state
13:02
6. Bouncy sword
11:28
7. Setting sword type
07:46
8. Pierce sword
07:11
9. Saw spin sword
12:53
10. Freeze time of the enemies
15:36
1. Blackhole and Quick Time Event keys
21:48
2. Improving blackhole with clone creatin
12:08
3. Blackhole details setup
07:14
4. Blackhole ability state
13:21
5. Blackhole duration
10:13
1. Crystal ability
09:52
2. Explosive crystal
09:15
3. Moving crystal
07:27
4. Multi-crystal
13:51
5. Improving skills in a skill tree
17:36
6. Clone duplication on attack
09:41
7. Crystal instead of Clone
16:05
1. Character stats
05:24
2. Stat script
06:26
3. Applying stats to combat
10:02
4. Death of entities
12:34
5. Major stats and defensive stats
08:01
6. Critical attack
07:47
7. Magic damage
07:33
8. Elemental ailments
09:41
9. Ailments effects and duration
12:29
10. UI health bar
24:26
11. Ailment visual effects
20:20
12. Improve ailments - chill
10:31
13. Improve ailments - shock
25:58
14. Applying damage to skills and clean up
18:41
1. Item
08:08
2. Inventory
11:56
3. Inventory UI
14:29
4. Equipment item
05:35
5. Stash for materials
07:09
6. Equip items on character
23:24
7. Apply item modifiers
05:54
8. Enemy modifiers
08:52
9. Unequip items
03:54
10. Craft
09:58
11. Items drop
20:06
12. Player drop system
13:13
13. Remove items from inventory
01:24
14. Unique items
10:21
15. Thunder strike item effect
20:11
16. Ice and Fire item effect
14:18
17. Thunder strike on abilities
06:46
18. Heal item effect
11:52
19. Buff item effect
15:24
20. Armor item effect
16:29
21. Item's cooldown explained
03:34
1. UI menu
11:56
2. Character Stats UI
30:37
3. Limit Inventory Slots
05:42
4. Item Tooltip
27:02
5. Stat Tooltip
14:59
6. Switch UI with Keyboard
04:43
7. Craft UI
52:05
8. Skill Tree UI
31:46
9. Improve Item Tooltip
04:35
10. Merge Skill Tree UI with Skill Manager
17:45
11. Merge Skill Tree with Parry skill
14:37
12. Merge Skill Tree with Crystal skill
06:04
13. Merge Skill Tree with Dodge skill
11:08
14. Merge Skill Tree with Sword skill
14:34
15. Merge Skill Tree with Clone skill
21:42
16. Skill Tree Hot Fix
02:35
17. In game UI
41:06
18. Options UI
09:02
19. Finalising Tooltip
22:32
1. Save system
23:06
2. Save Inventory Items
20:01
3. Save Stash and Equipment
12:04
4. Save Skill Tree
11:11
5. Delete save file
02:12
6. Encryption of saved data
06:24
1. Main menu
14:14
2. Screen fade
15:16
3. End screen
05:45
4. Checkpoint
32:18
5. Lost currency ( souls ) save and and enemy's currency ( souls ) drop
22:44
1. Audio manager
16:34
2. Audio distannce limiter
05:43
3. More examples on audio effects
11:09
4. Audio settings
14:02
5. Audio time limiter
03:37
6. Area sound
08:11
7. How to look for audio
05:45
1. Improving knockback direction
07:02
2. Improving player
09:44
3. Improving skeleton
05:57
4. Game pause
02:14
5. Dead zone
07:50
6. Invincibility in the time of dash
02:17
1. Ailments fx
16:30
2. Blackhole additional vfx
03:54
3. Snow and Fire flies
12:09
4. Hit and Critical hit particles
19:58
5. Dust fx
11:13
6. After image fx
09:17
7. Screen shake
11:42
8. Pop Up Text Fx
17:58
9. A bit of clean up
08:22
1. How to build your game
13:56
2. How to post your game on website
22:18
1. Slime enemy
42:08
2. Slime - sefl-multiplying on death + improvements of battle system
21:14
3. Slime - stunned state improvement
04:36
4. Archer's arrow
18:04
5. Archer enemy
59:51
6. Shady enemy
46:19
7. Death bringer enemy [BOSS] - part 1
38:15
8. Death bringer enemy [BOSS] - part 2
52:03
001 Closest Enemy - Bug Fix
10:46
002 Craft Materials Subtraction - Bug Fix
11:14
003 Item Drop - Bug Fix
05:47
004 Can't Hide Behind Walls - Bug Fix
06:19
005 Flickering Enemy - Bug Fix
13:02
006 Arrow Facing Direction - Bug Fix
03:43
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